Projects tagged ‘game’ and ‘trade’


[11 total ]

7 Users
 

Vega Strike is a cross-platform space flight simulation game. Inspired by the gameplay of classics such as Wing Commander: Privateer, Vega Strike features an open-ended universe in which players can ... [More] trade, fight, and explore. Players can also take missions, and maintain relations with the three races and various factions of the game. Recent development versions include experimental netplay. There are also a number of mod projects in development, including mods for Wing Commander, Star Trek, Elite, and several original universes. [Less]
Created over 3 years ago.

2 Users
 

german opensource browsergame : Das Browsergame Zwischenwelt ist eine Kreuzung aus Civilisation, Master of Magic und SimCity. Hier ein paar Features: * Forschen * Gebäude bauen * ... [More] Armeen kommandieren * Zauber sprechen * Handeln oder einfach nur Monster jagen [Less]
Created over 3 years ago.

0 Users

Galactic trading. It will be similar to TradeWars or Alien Assault Traders text based games, but we intend to grow it into a unique real-time multi-player internet game that is not so centered on micro-management.
Created about 1 year ago.

0 Users

School-project
Created about 1 year ago.

0 Users

EVE Online is a space-based MMORPG. One aspect of EVE is trading - in particular, I'm talking about ferrying items from one station to another for profit (rather than market speculation). NavBot is ... [More] a beautifully-simple piece of code that sits in your taskbar and provides an interface through the in-game browser (IGB) that mimics conversations with in-game agents. It automatically searches for the most profitable routes, using your exported market data. In the last few months NavBot has had a real overhaul from Michael Mitchell, who's added a lot of the features everyone's been asking for - allowing for tax in profit calculations, proper security route handling, minimum quantity awareness - and also a few cool new tricks such as filling the hold with multiple types of items to really maximize your profit! Check out the RecentChanges page for more info, and be sure to let Michael know if you enjoy the new version! Contributors: Mark O'Connor, Dariusz Mikulski, Bart Seresia, Michael Mitchell [Less]
Created about 1 year ago.

0 Users

Rising Heroes is a game webserver developed in Java EE, that will allow users to connect to the server using the game client, log in and join tournaments. The game will contain several card packs ... [More] , that it will provide to the users during the games. There is also a feature (planned somewhere in the future) to allows players to collect cards and upload them in the server for a particular game. The game server will use Maven as project build system, Google App Engine for powering and JavaFX as client side UI technology. [Less]
Created about 1 month ago.

0 Users

"Galactic Fall" is a very simple 2D space shooter designed to be a clone of "Escape Velocity" but also striving to be much more than that. Although written as an OpenGL accelerated 3D application it has very simplistic graphics.
Created over 3 years ago.

0 Users

Kmyw = Stars - instellar exploration, trade and combat sim. Coded in Java.
Created about 1 year ago.

0 Users

"Galactic Fall" is a very simple 2D space shooter designed to be a clone of "Escape Velocity" but also striving to be much more than that. Although written as an OpenGL accelerated 3D application it has very simplistic graphics.
Created 7 months ago.

0 Users

The EVE-Central.com codebase, released under the AGPL.
Created 5 months ago.