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cocos2d-x is a multi-platform & developer-friendly C++ 2D mobile game engine, open source and released under MIT License. It is a child branch of the famous "cocos2d-iphone" project, and will keep the primary features sync with it.
Cross-platform game engine with physics, threaded texture loading, multiple backends (OpenGL, DirectX, ...) and modern streamed audio
eAdventure is a free and open source educational game framework (editor and engine) based on Java. eAdventure has been in development at the Complutense University at Madrid for the last few years. This project hosts the new version of eAdventure, which provides a completely new code base to provide ... [More]
FrobTADS is a full version of TADS for Unix, written by Nikos Chantziaras. It supports most of the latest text-only TADS user interface features, including colored text and backgrounds, TADS 3 banner windows, and timed input. It's built to modern Unix standards, and includes automatic ... [More]
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.