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Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.

4.8
   
  0 reviews  |  26 users  |  568,913 lines of code  |  18 current contributors  |  Analyzed 6 days ago
 
 

Thousand Parsec

claimed by KDE

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Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec ... [More] draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

5.0
 
  0 reviews  |  11 users  |  58,624 lines of code  |  2 current contributors  |  Analyzed about 1 month ago
 
 

Historically based Real Time Strategy game focusing on the years 500 B.C. to 500 A.D. In short, it is a war/economy strategy game allowing you to recreate or rewrite the ancient history of western civilisations.

5.0
 
  0 reviews  |  9 users  |  6,371,688 lines of code  |  27 current contributors  |  Analyzed 5 days ago
 
 

S.C.O.U.R.G.E. is a Rogue-like game with a modern user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc.

5.0
 
  0 reviews  |  9 users  |  115,182 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

Gnoll is a free 3d action/rpg game engine.

4.75
   
  0 reviews  |  5 users  |  24,929 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its second deliverable is the blob_battle, where two blobs can duel. The third deliverable is babglet ... [More] , which aims to ease game creation with pyglet. And then there's the TextRPG... [Less]

5.0
 
  0 reviews  |  4 users  |  127,828 lines of code  |  4 current contributors  |  Analyzed 5 days ago
 
 

Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.

5.0
 
  0 reviews  |  4 users  |  60,690 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

WhyEmu is a World of Warcraft server package. Based on the popular ArcEmu project it aims to provide players with a gameplay very close or identical to the Blizzard retail servers. It's a multithreaded C++ application with a relational database as a data storage backend ( MySQL/PosgreSQL ). ... [More] It also supports the popular Lua scripting language for easy extension, and customization. [Less]

0
 
  0 reviews  |  3 users  |  614,026 lines of code  |  0 current contributors  |  Analyzed about 1 month ago
 
 

O NoticiasLinux informa sobre o CDLivre, um CD de softwares livres para Windows, nas categorias de Desenvolvimento, Design, Internet, Jogos, Multimídia, Produtividade e Utilitários. A idéia surgiu nos preparativos do FLISOL 2006, como uma alternativa ao TheOpenCD com melhor aproveitamento do ... [More] espaço disponível no CD e maior adaptação aos usuários brasileiros. [Less]

5.0
 
  0 reviews  |  2 users  |  35,461 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

Common Media Projects (CMP) is a project with the aim of collaboratively creating thematic media packages under free licenses, so game developers in need can use them.

5.0
 
  0 reviews  |  2 users  |  0 current contributors  |  Analyzed 5 days ago
 
 
 
 

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