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The AllBinary Platform contains the following: : AllBinary Game Development Kit (http://allbinarygames.appspot.com) includes the AllBinary Multi-Platform Development Kit : Freeblisket/Weblisket E-Commerce Solution (http://www.allbinary.com) : AllBinary Input Automation : AllBinary Vector ... [More] Graphics Tool : AllBinary Sprite Tool : And Everything Else AllBinary. [Less]

5.0
 
  0 reviews  |  2 users  |  236,377 lines of code  |  1 current contributor  |  Analyzed 8 days ago
 
 

klip is a cross-platform 2D game engine which aims to provide graphics, input, sound, network and physics components which work together seamlessly.

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  0 reviews  |  1 user  |  8,610 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

ctypes python module for the Irrlicht Engine SDK

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  0 reviews  |  1 user  |  99,207 lines of code  |  2 current contributors  |  Analyzed 2 days ago
 
 

Top down isometric perspective tactical strategy oriented online game.

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  0 reviews  |  1 user  |  4,725 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is ... [More] written in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

5.0
 
  0 reviews  |  1 user  |  43,108 lines of code  |  7 current contributors  |  Analyzed 10 days ago
 
 

D'Enfent Engine is a library that contains high-level classes to access OpenGL functions. It contains classes that may be very useful in game development: GUI components, sprite classes, and classes to load textures, work with shaders, handle mouse/keyboard events. It has a full API reference ... [More] , as well as lessons to help you start working with the library. [Less]

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  0 reviews  |  0 users  |  34,658 lines of code  |  0 current contributors  |  Analyzed over 1 year ago
 
 

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"I started this engine a few years ago. My primary aim at that time was to learn and practice good C++. Today I would like to share my programming work and to bring new developers and users to it."

4.0
   
  0 reviews  |  0 users  |  70,963 lines of code  |  0 current contributors  |  Analyzed about 2 years ago
 
 
 
 

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