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The JOGL project hosts the development version of the Java™ Binding for the OpenGL® API, and is designed to provide hardware-supported 3D graphics to applications written in Java. JOGL provides full access to the APIs in the OpenGL 1.3 - 3.0, 3.1 - 3.3, ≥ 4.0, ES 1.x and ES 2.x ... [More] specification as well as nearly all vendor extensions. OpenGL Evolution & JOGL (UML) gives you a brief overview of OpenGL, it's profiles and how we map them to JOGL. JOGL integrates with the AWT and Swing widget sets, as well with custom windowing toolkits using the NativeWindow API. JOGL also provides it's own native windowing toolkit, NEWT. [Less]

5.0
 
  0 reviews  |  20 users  |  464,478 lines of code  |  11 current contributors  |  Analyzed 8 days ago
 
 
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JOCL provides an easy to use Java binding for the OpenCL API. GlueGen is used to generate a low level binding directly from the official Khronos C header files. The hand written high level bindings on top of generated code provides a convenient interface and reduces verbosity to a minimum.

5.0
 
  1 review  |  6 users  |  40,003 lines of code  |  2 current contributors  |  Analyzed 8 days ago
 
 
 
 

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