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The JOGL project hosts the development version of the Java™ Binding for the OpenGL® API, and is designed to provide hardware-supported 3D graphics to applications written in Java. JOGL provides full access to the APIs in the OpenGL 1.3 - 3.0, 3.1 - 3.3, ≥ 4.0, ES 1.x and ES 2.x ... [More] specification as well as nearly all vendor extensions. OpenGL Evolution & JOGL (UML) gives you a brief overview of OpenGL, it's profiles and how we map them to JOGL. JOGL integrates with the AWT and Swing widget sets, as well with custom windowing toolkits using the NativeWindow API. JOGL also provides it's own native windowing toolkit, NEWT. [Less]

5.0
 
  0 reviews  |  20 users  |  465,556 lines of code  |  12 current contributors  |  Analyzed 8 days ago
 
 

GROMACS is a versatile package to perform molecular dynamics, i.e. simulate the Newtonian equations of motion for systems with hundreds to millions of particles. It is primarily designed for biochemical molecules like proteins, lipids and nucleic acids that have a lot of complicated bonded ... [More] interactions, but since GROMACS is extremely fast at calculating the nonbonded interactions (that usually dominate simulations) many groups are also using it for research on non-biological systems, e.g. polymers. [Less]

5.0
 
  0 reviews  |  9 users  |  1,671,328 lines of code  |  25 current contributors  |  Analyzed about 9 hours ago
 
 

PyCuda is licensed to you under the MIT/X Consortium license: Copyright (c) 2008 Andreas Klöckner Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction ... [More] , including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHAN [Less]

5.0
 
  1 review  |  6 users  |  15,232 lines of code  |  10 current contributors  |  Analyzed 4 days ago
 
 

Perl module that abstracts OpenGL APIs for use with ARB (assembly), Cg and GLSL shading languages.

5.0
 
  0 reviews  |  5 users  |  891 lines of code  |  0 current contributors  |  Analyzed over 2 years ago
 
 

Perl module that provides tight integration between OpenGL and various imaging libraries. In the case of ImageMagick, C pointers may be shared between GPU and IM's image cache for optimized performance.

5.0
 
  0 reviews  |  5 users  |  1,572 lines of code  |  0 current contributors  |  Analyzed over 2 years ago
 
 

Equalizer is an open source programming interface and resource management system for scalable OpenGL applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters and multi-GPU workstations. Equalizer is built ... [More] upon a parallel OpenGL-based programming interface solving problems that are common to any multipipe application. The API is minimally invasive, making application porting as easy as possible while delivering maximum performance. [Less]

5.0
 
  0 reviews  |  5 users  |  373,185 lines of code  |  13 current contributors  |  Analyzed 4 days ago
 
 

ESPResSo is a highly versatile software package for scientific simulations and analysis of coarse-grained atomistic or bead-spring models as they are used in soft matter research, with emphasis on charged systems.

0
 
  0 reviews  |  3 users  |  132,649 lines of code  |  21 current contributors  |  Analyzed 6 days ago
 
 
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Perl OpenGL Module * Portable * Comparable to C performance * Supports over 50 OpenGL extensions

5.0
 
  0 reviews  |  3 users  |  50,902 lines of code  |  0 current contributors  |  Analyzed over 2 years ago
 
 

Brahma is a library written for the .NET platform, to provide high-level access to graphical and general purpose processing on the GPU. It eliminates the need for a shading language, generating shader code directly from IL at runtime.

5.0
 
  0 reviews  |  2 users  |  7,505 lines of code  |  0 current contributors  |  Analyzed over 2 years ago
 
 

Moldeo is an open source framework for the development of interactive environments with video, 2D and 3D animation elements in real-time. It is used to create visual environments in theater performances, events or any other space where a live visual component is needed.

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  0 reviews  |  2 users  |  2,442,232 lines of code  |  2 current contributors  |  Analyzed 5 days ago
 
 
 
 

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