Projects tagged ‘gpu’ and ‘raytracing’


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Projects tagged ‘gpu’ and ‘raytracing’

Filtered by Project Tags gpu raytracing

Refine results Project Tags opengl (1) render (1) sph (1) volume (1) glsl (1) realtime (1) visualization (1) kdtree (1) gpgpuaccelerator (1) fluid (1)

[4 total ]

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An attempt at real-time raytracing using the Microsoft Accelerator library
Created 12 months ago.

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Gpu ray tracing project
Created 12 months ago.

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Fluid simulation based on smoothed particle hydrodynamics (SPH) is a practical method for the representation of liquids in interactive applications like virtual surgical training or computer games. In ... [More] recent years various papers introduced ideas for both, the SPH simulation and its visualization. This thesis explains detailed a straightforward CPU-executed implementation of the simulation, as well as an entirely GPU-executed visualization technique using isosurface raycasting, which allows the realtime rendering of multiple refractions. Theoretical foundations and alternative techniques are presented where it seems appropriate. [Less]
Created 11 months ago.

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Ratracer running entirely on gpu, using CUDA library
Created 12 months ago.