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PhoenixCore0.2 Release0.2 Has been released. You can download it here or by clicking the link on the side. You can browse the documentation online. AboutPhoenixCore is an experimental 2D rendering framework based on OpenGL and written in C++. It is a fairly abstract library for rendering 2D ... [More] geometry. PhoenixCore's features include: Setting up an OpenGL Context. Processing user Input (Keyboard, Mouse). Managing OpenGL Context (swapping buffers, etc). Provides abstract math classes for Vectors and Matrices. Provides interface to loading and manipulating Textures. Provides methods to modify the View Port and Transformation Matrix. Provides classes for representing geometric primitives. Provides methods for drawing geometric primitives. Provides abstract class for Color representation a [Less]

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  0 reviews  |  2 users  |  41,108 lines of code  |  1 current contributor  |  Analyzed 3 days ago
 
 

Codename: extended sokoban - xSokoClassic Sokoban remake in 3D with innovative add-ons, such as: obstacle destroying in BOMBERMAN style teleports bridges cubes that you can push in only one way ... and more! Game will also include a campain and level editor. Embedded version :

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  0 reviews  |  0 users  |  17,482 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

TX Library is a tiny graphics library for Win32 written in C++. It is a small sandbox for the very beginners to help them to learn basic programming principles. The documentation is currently in Russian. More info here: http://txlib.sf.net.

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  0 reviews  |  0 users  |  3,441 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

I'm interested in development for OS X, Windows and Linux. Currently, standalone apps for these systems are my focus, but I'm most interested in web apps, as well as vectorization and multi-threading to speed up scientific computing.

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed about 21 hours ago
 
 

Projekt wykonywany w ramach lab z Grafiki II. Znajdowanie box-a zawierajacego obiekt powstaly w wyniku operacji bool-owskich na kulach i wyrenderowanie go metoda ray-castingu.

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  0 reviews  |  0 users  |  2,524 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

Projekt wykonywany na zajecie laboratoryjne z "Programowania urządzeń sterowanych numerycznie".

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  0 reviews  |  0 users  |  3,441 lines of code  |  0 current contributors  |  Analyzed about 6 hours ago
 
 
 
 

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