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ImageMagick® is a software suite to create, edit, and compose bitmap images. It can read, convert and write images in a variety of formats (over 100) including DPX, EXR, GIF, JPEG, JPEG-2000, PDF, PhotoCD, PNG, Postscript, SVG, and TIFF. Use ImageMagick to translate, flip, mirror, rotate, scale
GraphicsMagick is the swiss army knife of image processing. It provides a robust collection of tools and libraries which support reading, writing, and manipulating an image in over 88 major formats including important formats like DPX, GIF, JPEG, JPEG-2000, PNG, PDF, SVG, and TIFF. GraphicsMagick
This package (written in go) provide an API to draw 2d geometrical form on images. This library is largely inspired by postscript, cairo, HTML5 canvas.
The VIPS library/image processing system is well suited for larger than RAM true and false-colour images. VIPS can be used for image format conversion, colour calibration, image filtering, transformation and analysis, thumbnail generation, small object recognition and many other image processing
nip2, the "free love child of Photoshop and Excel," is the GUI of vips. You don't directly edit images --- instead, like a spreadsheet, you build relationships between objects. nip2 actively manages these relationships: if you change an object property, the change is propagated
The purpose of the library is to provide better image scaling options than the Java runtime provides
The AllBinary Platform contains the following: : AllBinary Game Development Kit (http://allbinarygames.appspot.com) includes the AllBinary Multi-Platform Development Kit : Freeblisket/Weblisket E-Commerce Solution (http://www.allbinary.com) : AllBinary Input Automation : AllBinary Vector
jsDraw2D is an open source javascript graphics library that can be used to draw advanced shapes like curves and beziers along with the basic shapes like line, rectangle, circle, ellipse, arc, polygon etc. The library is an alternative to SVG,VML or Canvas. It constructs the drawings with DIV
klip is a cross-platform 2D game engine which aims to provide graphics, input, sound, network and physics components which work together seamlessly.
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