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GIMP is an acronym for GNU Image Manipulation Program. It is a freely distributed program for such tasks as photo retouching, image composition and image authoring. It has many capabilities. It can be used as a simple paint program, an expert quality photo retouching program, an online batch
A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.
Griffon is an application framework for developing desktop applications in the JVM, with Groovy being the primary language of choice. Inspired by Grails, Griffon follows the Convention over Configuration paradigm, paired with an intuitive MVC architecture and a command line interface.
jSeamless is a UI abstraction layer for Java to allow developers to write code for any platform and any environment (Web, Desktop, Mobile, etc.) without having to know ahead of time the deployment platform or environment will.
Agar is a modern open-source, cross-platform toolkit for graphical applications implemented in C, C++ and Ada (with bindings to other languages in development). Designed for ease of integration, it follows the philosophy of building the GUI around the application and not the other way around. Unlike
Jameica is an Application-Platform written in Java containing a SWT-UI. It provides different services (GUI-Toolkit, Logging, Security, Backup, Lifecycle-Management, Message-Bus) to the installed plugins. It's a kind of runtime environment similar to OSGi.
libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching.
Framework for developing portable (Windows, UNIX (Posix), Mac OS...), multi-architectures (client-server, mono-user), multi-interfaces (WEB, native, command-line...) software.
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