Projects tagged ‘gui’ and ‘pyglet’


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Projects tagged ‘gui’ and ‘pyglet’

Filtered by Project Tags gui pyglet

Refine results Project Tags python (4) opengl (2) programming (1) ui (1) win32 (1) runtime (1) linux (1) pygame (1) ria (1) macosx (1) openlaszlo (1) windows (1)

[4 total ]

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simplui provides a lightweight and flexible GUI toolkit for Python/OpenGL applications using pyglet. Primarily intended as an aid in debugging and development, simplui is generally overkill for in-game GUIs.
Created 4 months ago.

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embryo is a tiny Mac/Windows/Linux GUI toolkit for Python. It can be used to "boot-strap" the user into downloading a larger GUI toolkit such as PyGTK, PyGame, pyglet, PyOpenGL, etc. FeaturesThere ... [More] are two main functions: message_box() displays an alert dialog to the user and waits for them to close it. It can contain either a single OK button, or an OK and a Cancel button. open_url() opens a website in the user's default web browser. There are several convenience functions for checking that a minimum version of a package is installed. For example, to check that PyGame 1.7 or later is installed: import embryo if not embryo.check_pygame('1.7'): # Exit.Usageembryo.py is less than 4kb compressed. Drop the latest version into your project and import it as shown above. Don't bother requiring users to install it -- that defeats its whole purpose! DocumentationThe embryo.py file is documented within itself. There are several example programs in the SVN trunk. Requirementsembryo requires Windows 98 or later, Linux with GTK-2.0 or later, or Mac OS X 10.1 or later. Any version of Python post-2.3 should be OK, but GUI functionality requires ctypes (so Python 2.5 is recommended). If ctypes is not available, embryo will still work, but will write messages to standard out. License &cembryo is provided under the BSD license, making it suitable for open-source and commercial projects with little restriction. If you have any queries or patches, contact Alex Holkner at Alex.Holkner@gmail.com. [Less]
Created 11 months ago.

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shinypy wants to be an easy to use gui-toolkit for pyglet. At time it's in a very early cycle of development, so it's not ready to use yet. I would appreciate every help i can get from other ... [More] developers, since this is my first project. Especially the view needs massive work. If you want to read the sources, you should start with rect.py and then read widget.py. Everything else should be easy to understand after reading this files. Finally i want to excuse the lack of documentation. I will add more of it as soon as possible. [Less]
Created 2 months ago.

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Note: Use the SVN repository to pull down the latest until the actual first release. The project is aiming to buildthe union of Python, OpenGL, and XML. Pyroglyph is a highly interactive and fun ... [More] python GUI environment in a self-contained object oriented form that offers view-based, layer-based, and constraint-based metaphor for making responsive UI centric applications the requirements are just python 2.5 and Pyglet. You can find links to Python and Pyglet from the Links box on the right side of this page. quick start to see pyroglyph runIf you checkout the source (recommended) you will need python 2.5 with the Pyglet package installed. Execute ./runpython script from the top level of the checkout, or ./run path/to/your/program. This method is the way I work for now. Look to the apps directory for other tests and examples. general1.lzx or ls.lzx is a good place to start. How it works: Python is used as the underlying language Instead of ECMA script - with python's signature namespacing support fully applied. A small but nice-featured OpenGL "runtime" is provided that supports the standard operations that a Pyroglyph Runtime should do. statusThe project is fairly mature although the API is not quite complete, although usable for the curious to poke around in (and develop with) [Less]
Created 12 months ago.