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A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.
Ultimate++ is a C++ cross-platform rapid application development suite. It includes a set of libraries (GUI, SQL, etc..), and an integrated development environment. Rapid development is achieved by the smart and aggressive use of C++ rather than through fancy code generators. In this respect, U++ ... [More]
wxPerl is an extension module allowing the creation of GUIs (Graphical User Interfaces) from Perl. It is built as a wrapper for the awesome wxWidgets C++ GUI toolkit. It allows creating applications that run under Windows, various Unices and Mac OS X.
Bitverse-unity-gui, aka bit-gui, allows developers to visually edit the gui layout, skin and animation using the unity3d editor. It works on top of the default immediate mode gui from unity3d engine, but it is not immediate mode, following more traditional component based frameworks. Layout ... [More]
DWT stands for D Widget Toolkit, a slight naming variation from its parent project -- the Standard Widget Toolkit of Java Eclipse Project fame (SWT). The DWT goal is to achieve for the D Language something similar to Java SWT's notable accomplishment: it is a large, feature-rich GUI library ... [More]
jSeamless is a UI abstraction layer for Java to allow developers to write code for any platform and any environment (Web, Desktop, Mobile, etc.) without having to know ahead of time the deployment platform or environment will.