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A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
Clutter is an open source (LGPLv2.1+) software library for creating fast, compelling, portable, and dynamic graphical user interfaces. It is a core part of MeeGo, and is supported by the open source community. Its development is sponsored by Intel. Clutter uses OpenGL for rendering (and
Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.
Ultimate++ is a C++ cross-platform rapid application development suite. It includes a set of libraries (GUI, SQL, etc..), and an integrated development environment. Rapid development is achieved by the smart and aggressive use of C++ rather than through fancy code generators. In this respect, U++
DWT stands for D Widget Toolkit, a slight naming variation from its parent project -- the Standard Widget Toolkit of Java Eclipse Project fame (SWT). The DWT goal is to achieve for the D Language something similar to Java SWT's notable accomplishment: it is a large, feature-rich GUI library
The Visual Component Framework is a cross platform C++ application framework that offers a modern, clean architecture. It is divided into three major libraries. The FoundationKit provides services such as file access, streams, threads, synchronization primitives, and advanced RTTI features. The
Vexi is a platform for creating and publishing Graphical User Interfaces that can be used over the Internet or an intranet. It features a very simple and powerful syntax based on XML and JavaScript, a set of complete, extensible, themable widgets, and a sandbox-like security model to protect users.
Agar is a modern open-source, cross-platform toolkit for graphical applications implemented in C, C++ and Ada (with bindings to other languages in development). Designed for ease of integration, it follows the philosophy of building the GUI around the application and not the other way around. Unlike
libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching.
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