Browsing projects by Tag(s)

Select a tag to browse associated projects and drill deeper into the tag cloud.

Showing page 1 of 5

Real-time stats and ranking for Source engine based games. HLstatsX Community Edition uses a Perl daemon to parse the log streamed from the game server. The data is stored in a MySQL Database and has a PHP frontend. For installation and upgrade information for each release, please visit our web ... [More] site at hlxcommunity.com. To request a feature or report a bug please use our Issue Tracker at tracker.hlxcommunity.com. This project is a fork of ELstatsNEO 2.42 (maintained and developed by Hellraiser), which is a continuation of the discontinued HLstatsX v1.20rc2 (by Tobias Oetzel), which is a fork of HLstats (originally by Simon Garner, maintained and continually developed by Jumpin Banana). HLstatsX Community is in no way affiliated with HLstatsX Premium. [Less]

0
 
  0 reviews  |  0 users  |  9,054 lines of code  |  0 current contributors  |  Analyzed 5 months ago
 
 

Survive in harsh arctic weather and compete or collaborate with your fellow humans.

0
 
  0 reviews  |  0 users  |  6,400 lines of code  |  1 current contributor  |  Analyzed 4 days ago
 
 

Modderation is a series of comprehensive tutorials about the Source Engine. Source is best known for powering games such as Half Life 2, Portal, and Darwinia. Being used as a basis for Half Life 2, the Source Engine also deeply intertwined with Mods such as Counterstrike and Lost Coast. At ... [More] present, the documentation for the Source Engine and the surrounding Half Life 2 code ranges from fragmented to non-existent. Modderation aims to address this lack of documentation by providing a solid reference to the functionality provided by the Source Engine and Half Life 2 mod source. For more information about Modderation, visit the wiki at http://modderation.axante.net [Less]

0
 
  0 reviews  |  0 users  |  753,933 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

This is a project to open-up development on corelib and other libraries that are released with Mattie's EventScripts for Valve's Source Games.

0
 
  0 reviews  |  0 users  |  38,221 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

only upload files which are relevant

0
 
  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 6 days ago
 
 

A spacebuilder mod to add an objective to the game.

0
 
  0 reviews  |  0 users  |  0 current contributors
 
 

Works like the wire expression chip, but in Lua code. Download ZIP Archive of latest version I highly recommend using a SVN client instead of constantly downloading the ZIP archive.

0
 
  0 reviews  |  0 users  |  5,213 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

This is a home for all my projects involving Garry's Mod, Half-Life, Half-Life 2 and any other games made by Valve Software.

0
 
  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 2 days ago
 
 

This is a Garry's Mod 10 gamemode which allows you to play Paintball in teams or in a free-for-all environment. It includes it's own entities and weapons which mappers can easily add into their own maps.

0
 
  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 5 days ago
 
 

Breakable fueled cars for garrysmod coded in lua.

0
 
  0 reviews  |  0 users  |  1,493 lines of code  |  0 current contributors  |  Analyzed 1 day ago
 
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.