Projects tagged ‘interface’ and ‘java’


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Projects tagged ‘interface’ and ‘java’

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Vexi is a platform for creating and publishing Graphical User Interfaces that can be used over the Internet or an intranet. It features a very simple and powerful syntax based on XML and JavaScript, a ... [More] set of complete, extensible, themable widgets, and a sandbox-like security model to protect users. [Less]
Created over 3 years ago.

1 Users

159.407 - Object-Oriented Software Engineering Group Projects 2009JUF - A User Interface Framework for JavaDale Halliwell & Parul Sharma IntroductionThe aim of these projects is to design and ... [More] implement either a relative complex framework, or a component based system. The focus is on reuse. This means two things: Produce a piece of software to be used by other software. Reuse other software. Objectives:The framework support the generation of (client side) user interfaces for Java. The framework should work for all objects that follow the Java Bean Specification (so-called Plojos – plain old Java objects). In particular, the framework should be able to build forms “on the fly” that can be used to visualize and edit sets of objects and individual objects. AbstractionsAreas can be arranged in different constellations (fixed, separated by slider, list as list, tree or combobox on top, editor as pop-up, ..). Different containers are possible (plain list, tree). The Look and Feel can be configured. Persistent adapter – how changes are stored (and whether they are stored at all). Whether the form is display only or an editor. Events updating the model can be configured. The list can hold objects of different types. ChallengesFields must be validated (e.g., whether the value in a text field can be parsed into an int). Actions must be disabled/enabled if the become available/unavailable. If there are multiple action triggers (toolbars, menus, popups, keystrokes etc ), they must be kept consistent. Forms must be customised (e.g., if a property is edited in a text field, what is the size of this text field), but strong dependencies should be avoided. What does copy and sort mean for arbitrary objects? [Less]
Created 7 months ago.

1 Users

XMLTool is a very simple Java library to be able to do all sorts of common operations with an XML document. As a Java developer, I often end up writing the always the same code for processing XML ... [More] , transforming, ... So i decided to put all in a very easy to use class using the Fluent Interface pattern to facilitate XML manipulations. XMLTag tag = XMLDoc.newDocument(false) .addDefaultNamespace("http://www.w3.org/2002/06/xhtml2/") .addNamespace("wicket", "http://wicket.sourceforge.net/wicket-1.0") .addRoot("html") .addTag("wicket:border") .gotoRoot().addTag("head") .addNamespace("other", "http://other-ns.com") .gotoRoot().addTag("other:foo"); System.out.println(tag.toString()); Features With XML Tool you will be able to quickly: * Create new XML documents f [Less]
Created 8 months ago.

1 Users

DeepaMehta is a software platform for Knowledge Management. Knowledge is represented in a semantic network and is handled collaboratively. DeepaMehta combines interdisciplinary research with the idea ... [More] of Open Source to generate a true benefit for workflow as well as for social processes. DeepaMehtas user interface is completely based on Mind Maps / Concept Maps. [Less]
Created 8 months ago.

1 Users

RedJeyThis is a Graphics User Interface library for J2ME platform designed to meet the needs of developers in attractive user interface with support of windows, custom visual styles, animation and ... [More] touchscreen navigation. Distributed under the terms of GNU Lesser General Public License. Who is it for?RedJey is for developers of applications for J2ME platform. It offers a lot of stuff that is missing in standart user interface wich realized by different vendor on their own so looks and feels different almost on every phone. It produces better looking applications because of styles support and animation. When we say 'style' we suppose some means to allow you customize each component appearance on your own taste. At last, RedJey supports touchscreen navigation. Volunteers wantedEveryone is welcomed to make a donation into further development of project. Especially we are looking for a people to create custom visual styles (skins). Why skins first ? Look at early screenshots :) Attractive ? I don't think so. So, if you wish to collaborate, click here, and if you don't wish to read all this stuff, simple email me: ykrapiva at gmail.com. Development status2009/01/27 Still draft. Basic button navigation is implemented. New version is available within svn trunk. Project strongly needs your support. See Changelog Early screenshots DownloadYou can get a recent library source, binaries and docs here. DocumentationLook for downloads section. Source codeYou can browse online the most recent code here. You can also get a local copy. Execute from a command line: svn checkout http://redjey.googlecode.com/svn/trunk/ redjey-read-onlyNote: you will need a Subversion client RequirementsMIDP 2.0 CLDC 1.0 The RedJey library is testing on Sun's WTK, Sony Ericsson and Nokia phones. Project owners contact listYevgen Krapiva Email: ykrapiva at gmail.com ICQ: 78446124 [Less]
Created 12 months ago.

1 Users

Currently in development as a proof of concept prototype for my PhD.
Created 4 months ago.

1 Users

Virtual instrumentation software, currently designed for modifying automobile engines. Intended as a modular framework to communicate with devices on an IO port (serial, parallel etc.) and allow a visual representation of the instrument.
Created over 3 years ago.

1 Users

Java ILP is a simplified java interface to (mixed) integer linear programming solvers like, e.g., lp_solve, Glpk, SAT4J (0-1 ILP), CPLEX, or Mosek.
Created 12 months ago.

1 Users

Core components for Project Looking Glass
Created over 3 years ago.

1 Users

Raptor v.Beta1b Raptor is a cross platform chess interface that currently supports FICS and BICS. ScreenShots Frequently Asked Questions Latest News: * Beta1b is now available ... [More] (ChangeLog) and has the mastertan seal of approval. It looks like that wraps up Beta1. Beta2 is planned for some time in December. * StrategyMaster?, mastertan and Aramen have joined the team. * poohblah13 has created some nice new chess sets available in Beta1. Stats at last count: * 54,929 lines of source code (excluding copyright notices). This does include javadoc comments. * 278 java source code file. * 143 Fixed Issues and Enhancements. * 714 revisions. Feature List: * Support for Mac OS X: 10.4,10.5,10.6 * Support for Windows: 7,Vista, XP (Note 64 bit requires you install a 64 bit jvm). * Support for Linux: x86,PPC,x86_64, * Support for Solaris 10: SPARC, x86 * FICS and BICS support within the same app instance. * Connect up to two times to BICS or FICS in the same app instance. * Simul bughouse support for both fics and bics. * A PGN viewer that supports all variants on fics and bics (bgpn currently is not supported but planned in the Beta Version). * Legal move validation for all variants on fics and bics, including fischer random crazyhouse and fischer random bughouse. * King auto promote button on toolbar for suicide. You can also see captured kings in the piece jail. * Autodraw toolbar button that issues draw requests after every move. (nice for blitz/lightning games so you don't have to keep typing draw or press the draw button). * O-O and O-O-O toolbar buttons for Fischer Random games. * Unicode support using the standard in maciejg's finger notes. * SVG graphics for chess sets: http://www.w3.org/Graphics/SVG/ * Person tell tabs, Channel tabs, Regular Expression tabs, Partner tabs, and Main console tabs. * Bug Who Tables for finding partners, matching teams, observing games. This has been improved considerably over the Decaf Bug Who tabs. * Seek Table which allows for all kinds of filtering and sorting. So far this seems to easier to use than a seek graph. * An internal browser. * Quadrants: The app window is divided into 8 quadrants. You can configure which content shows up in which quadrant. You can also drag and drop items between quadrants and maximize/minimize/restore a particular quadrant. * Connector centric framework so support for new Chess Servers can easily be added. * Scripting using Bean Shell for game events, message events, toolbars, bughouse buttons, and console right clicks. * Currently 100 keyboard bindable actions. You can also create Action Scripts using Bean Shell. * Highly customizable via a nicely laid out Preferences window. * Many of the nasty decaf bugs are no longer issues (Like the small window sometimes in linux, and the strange dnd behavior in windows). * Small memory foot print (Around 20-25 megs of memory with many boards open and huge pgn files). * No memory leaking, well that is the goal at least. There is certainly far less leaking than in Decaf and if any is occurring it is not even noticeable, thanks to SWT!. * PGN export in a format that Chess Base can understand. Uses the ficsgames.com pgn header format with additional headers. Also adds move times to the pgn. (note bgpn is not supported but planned in the beta release). * Clickable move list. * Navigation arrows to go back to previous moves. * Fade away arrows as moves are made. * Fade away square highlights as moves are made. * Special Chess Board Controllers for Examine mode, BSetup mode, Playing mode, Observing mode, Bughouse Suggest mode (the other board when playing a bughouse game). * An inactive controller is used after a game is no longer active. You can move pieces around on this controller, and traverse the move list. * Middle click smart move. * Both premove and queued premove. * Crosshairs cursor mode. * And much much more... Raptor is always searching for interested developers, graphics and sound artists, documentors, and testers. If you are interested feel free to post in the group, or contact one of the team members. Currently the Raptor project is in immediate need of: * Beta Testers If you help out with the beta testing you will quickly be added as a contributer to the project. * People to help create wikis,faqs,how tos, and help files. * Developers to fix existing issues (both enhancements and defects). If you are seriously interested in working on Raptor check out the Issues tab and pick an enhancement or issue you are interested in and let someone on the team know you would like to work on it. Patches are always welcome as well. [Less]
Created 3 months ago.