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Traditionally, chat clients on the Mac have been anything but glamorous. Colloquy is an advanced IRC, SILC & ICB client which aims to fill this void. By adhering to Mac OS X interface conventions, Colloquy has the look and feel of a quality Mac application.
cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same API, but instead of using python it uses objective-c. Main features: * Platforms: iOS and Mac * Scene management *
Task Coach is a simple open source todo manager to manage personal tasks and todo lists. It grew out of a frustration that well-known task managers, such as those provided with Outlook or Lotus Notes, do not provide facilities for composite tasks. Often, tasks and other things todo consist of
This project provides a usable color-picker that can be embedded in iOS apps. Its source has been downloaded hundreds of times and used in several production iPhone and iPad apps. Extending work from Vevent described in http://www.v-vent.com/blog/?p=27
CocoaAsyncSocket supports TCP and UDP. The AsyncSocket class is for TCP, and the AsyncUdpSocket class is for UDP. Each class is described below. AsyncSocket is a TCP/IP socket networking library that wraps CFSocket and CFStream. It offers asynchronous operation, and a native cocoa class
HOXChess is a cross-platform, open source Xiangqi (aka. Chinese Chess) client, capable of working with multiple online Xiangqi sites. It is a traditional desktop application, developed mainly in C++ using wxWidgets. Two servers are supported so far: PlayXiangqi and Chesscape. There are a number of
The goal is to create an NSXML style API that can used in environments without NSXML (e.g. iPhone). KissXML was inspired by the TouchXML project, but was created to add full support for generating XML as well as supporting the entire NSXML API.
The Oolong Engine is written in C++ with some help from Objective-C. It will help you to create new games and port existing games to the iPhone and the iPod touch. Here is its feature list: OpenGL ES 1.1 support Math library that supports fixed-point and floating-point calculations with an interface
Void Dead is a simple 2D Engine for the iPhone, iPod touch and iPad that can be used to create games or other graphical applications thats need to use OpenGL ES. The engine supports both, OpenGL ES 1.1 and OpenGL ES 2.0 with fallback to iPhone OS 2.x Features: - Modular design - Sprites - Atlas
A game engine and framework. It is built to be portable to various platforms, including the consoles and the iPhone. It has been used in commercial projects.
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