a puyopuyo-like game (actually looks more like Panel de Pon, Meteos and Lumines).
It now has a formal name: CuBeat (which stands for cube + beat)
developed by: The Team of Project Shooting Cubes
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Lead Design: segafankwl a.k.a KWL (林坤葦)
Lead Art: puivujh (林友仁)
Programming I (Game Model, Ruby, and things that don't have something to do with graphics): godfat 真常 (林健欣)
Programming II (Wiimote, 3D Engine, Visual Effects, things that have something to do with graphics): linjack a.k.a archlifelin (林容生)
AI survey and design: (don't know his english nickname) (邱正忠)
Sound Effects: akitolin (林子安)
developed with:
os:
windows xp mac os 10.4 and above linux (X11) c++ compiler:
msvc 8.0 (because of the extensive use of template, VC2005 IDE will constantly crash if you don't turn off Intellisense.) apple-g++ 4.0 (it's broken somewhere...) g++ 4.3.0 20080228 (prerelease) mingw-g++ 3.4.5 & 4.2.1 c++ lib:
boost 1.34 loki 0.1.6 freetype 2.3.5 (this one is combined with the modified irrlicht 1.4) wiiyourself 0.99b 3d engine:
irrlicht 1.4 (modified & extended a little, will try to feedback to main trunk in the future.) underlying 3D graphic API: OpenGL 1.2 at least. ruby 1.8/1.9 with rubygems 1.0:
facets 2.3 ludy 0.1.10 (or latest) rake 0.8 erubis 2.5 make utility:
cmake 2.4 svn client:
svk 2.0 tortoise-svn 1.4.7 [Less]