Select a tag to browse associated projects and drill deeper into the tag cloud.
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Multi-platform OpenSimulator viewer based on C# and Irrlicht.NET. Supported network protocols are LibOMV and MXP.
A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction. Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.
The main goal of TPU is to create a RPG taking place at the sixteenth century. The gameplay, the story and the graphics will be as realistics as possible. Get a more detailed description in french on our website.
This projects tries to port a popular 3d graphics engine irrlicht onto mobile devices. First we'll try to port it on symbian S60 platform. Later we'll also plan to port it on WindowsCE. NOTE on license: --------------- Since this project is a port of irrlicht 3D-engine, the license ... [More]
NoLife is a space simulation game with a realistic physic engine, nice looking 3D graphic and lots of things to discover. (Unfortunatly non of these currently)