The Nanoblok Editor is a web-based graphical editor using client-side SVG and JavaScript, in addition to a Python backend using the Google App Engine. It can be used to create versatile game sprite
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models for use in the Nanoblok Renderer inside any web browser that supports SVG. It will also be able to render the sprite models alone inside the browser.
The program will have a wide variety of tools to make editing voxel-based 3D sprite data in a unique and accessible manner. Selection and extrusion tools, color palettes, drag & drop block and object placement, advanced component placement tools, as well as different object view options will be available.
The Nanoblok Editor can save your data either in your browser using Google Gears, on your hard drive in raw voxel format, or online in [Less]