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pyjamas is a port of Google's GWT to Python. It provides a stand-alone python-to-javascript compiler, an AJAX framework and library and a Widget Set framework that looks very similar to Desktop widget sets such as pyqt4 and pygkt2. With pyjamas, rich media applications can be written entirely ... [More] in python that run in all major web browsers. As of version 0.6, Pyjamas Desktop is now included by default, making it possible to run pyjamas python applications - unmodified - as native python Desktop applications. All HTML, CSS and plugin features are still available, even in the browser version, thanks to the use of browser engine technology. WebKit, XULRunner and MSHTML are the three current available options. [Less]

4.09091
   
  1 review  |  13 users  |  140,999 lines of code  |  23 current contributors  |  Analyzed about 1 year ago
 
 

Autoplayer for Castle Age game on Facebook.

4.5
   
  0 reviews  |  6 users  |  877,523 lines of code  |  11 current contributors  |  Analyzed 4 days ago
 
 

While the Internet's design is widely understood to be open and distributed, control over how users interact online has given us largely centralized and closed systems. ShiftSpace is an Open Source platform that attempts to subvert this trend by providing a new public space on the web. By ... [More] pressing the [Shift] + [Space] keys, a ShiftSpace user can invoke a new meta layer above any web page to browse and create additional interpretations, contextualizations and interventions using various authoring tools. [Less]

5.0
 
  0 reviews  |  4 users  |  77,961 lines of code  |  0 current contributors  |  Analyzed about 2 years ago
 
 

Sarissa is an ECMAScript library acting as a cross-browser wrapper for native XML APIs. It offers various XML related goodies like Document instantiation, XML loading from URLs or strings, XSLT transformations, XPath queries etc and comes especially handy for people doing what is lately known as "AJAX" development.

0
 
  0 reviews  |  3 users  |  4,060 lines of code  |  1 current contributor  |  Analyzed 4 days ago
 
 
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Pyjs is a port of Google's GWT to Python. It provides a stand-alone python-to-javascript compiler, an AJAX library, widget toolkit, and general-purpose libraries that resemble desktop toolkits such as pyqt4 and pygkt2. With Pyjs, rich media applications can be written entirely in python, and ... [More] deployed for all major web browsers. Pyjs Native is now included by default, making it possible to run Pyjs applications -- unmodified -- as native Python desktop applications. HTML, CSS, and plugin features remain available, even in the browser version, thanks to ubiquitous browser engine technology. WebKit, XULRunner and MSHTML are the three current available options. [Less]

0
 
  0 reviews  |  2 users  |  137,809 lines of code  |  19 current contributors  |  Analyzed 1 day ago
 
 

Browser user scripts for Firefox, Chrome, Opera, Safari.

0
 
  0 reviews  |  1 user  |  4,626 lines of code  |  1 current contributor  |  Analyzed about 18 hours ago
 
 

This is a mootools based site modification for the Outlook / Exchange web interface. On IE users get a nice interface. This is an attempt to bring some of that niceness to other browsers. The primary design goal is to increase the efficiency of the interface without reworking things too much. ... [More] The current userscript in the repository has only been tested with Firefox. Well, actually it's been tested in Opera too, but all that testing proved was that it doesn't work in opera. [Less]

0
 
  0 reviews  |  0 users  |  625 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

IntroductionThe iPhone Debug Consle is meant to give greater visibility and interactivity on your iPhone/iPod Touch while doing development. I grew frustrated having to go through the "include console.log statement then reload" method of debugging. I wanted something similar to ... [More] Firebug's fantastic console and debugger. In trying to find something that would fit my needs, I came across Joe Hewitt's iPhone/Firebug integration, but I wanted something more robust and that worked without firebug and requiring "console.log" in the desktop browser. Since the COMET support in Jetty is quite good, and given that I'm a Java programmer, not a Python one, I decided to just write my own and offer it up to the community. I think it will be helpful to those getting very frustrated with debugging your Ajax apps on the iPhone/iPod Touch. You can download the latest version, which is considered an Alpha release (even though it's fairly stable). Please log any issues you encounter on the project's Issues page. DownloadiPhoneDebugConsole-0.4a-bin.zip ScreenshotsScreenshots of ipd in action. Installation1) Unzip the binary package to some location on your hard drive. That's such an obvious step I've always wondered why in the world every OpenSource project includes a bullet similar to this. But there it is. For the sake of completeness, I guess. 2) Open a command line and "cd" into the installation directory (e.g. /home/myuser/iPhoneDebugConsole-0.3a). 3) I haven't got Maven to preserve the executable bit on the "ipd.sh" batch file yet (I'm a relative newcomer to Maven), so for the meantime, you'll need to: (FIXED in 0.4a...you can safely ignore this step now) chmod +x ipd.sh 4) Then start the console server: ./ipd.shOPTIONAL: There is an option you can pass to the ipd console to tell it the port on which you want the COMET server to run. By default it uses 8170. To change it, give ipd.sh the "-P" parameter like so: ./ipd.sh -P 88885) Until browsers support cross-domain XHR in a transparent way, you'll need to have the client JavaScript that defines the "ipd.log" function (and the supporting libraries) placed inside the domain you want to access from your iPhone/iPod Touch. I'm really sorry about this, but that's just the breaks at the moment. You might already being using dojo v1.1. If so, then you only need two JavaScript files. If not, then you have to have the ipd-specific client JavaScript files AND the dojo files. A full distribution is included because, as ipd matures, I plan to create widgets for the console application using dijit. a) To install the ipd files and libraries in Apache, you can either put the following in your httpd.conf file, or in an .htaccess file: Alias /ipd/jslib "/home/myuser/iPhoneDebugConsole-0.1/jslib" Alias /ipd "/home/myuser/iPhoneDebugConsole-0.1/client"Or you could copy the client and jslib directories into your web root at whatever location you desire (just keep jslib/ under wherever you put the ipd.js and _ipd.js). Where the ipd.js file lives is not that important because you're going to tell it what baseUrl to use when you add the script tag to your document. 6) To start using the ipd debug console in your web application, you'll need to tell ipd where you've installed the JavaScript files and then include a script tag that loads a bootstrap file (which loads the actual library files it needs in a script.aculo.us-like way). Somewhere in the head of your document, add two script tags similar to the following: ipdConfig = { baseUrl: '/ipd/', // trailing slash! consoleBaseUrl: 'http://192.168.10.1:8170/' // trailing slash! } YOU MUST HAVE A TRAILING SLASH! (at least until I've add more checking to account for leaving it off...) A little explanation: The configuration parameter ipdConfig.baseUrl should be the same as the Alias you put in your Apache configuration file. In this case, I'm using "/ipd/". The configuration parameter ipdConfig.consoleBaseUrl should point to the location of the ipd console server you started earlier. GOTCHA: The hostname and port should be accessible from your iPhone/iPod Touch. This seems like a no-brainer, but trust me, it's easy to forget and leave it at localhost. Since your console server IS NOT running on your iPhone, that ain't gonna work. :) 7) Pull up the url of your ipd console in a browser (tested browsers include Firefox, Safari 3.1, and IE 7...if you use something else, I'd be interested to hear your success or failure). In this case, it is JUST FINE to use "localhost". http://localhost:81708) The console will appear on your screen and it should note that the console service has been started. 9) Pull up your page (in which you've inserted the appropriate code to use the "ipd.log" function, as mentioned in #6) on your iPhone or iPod Touch. On the console screen, it should print out a message that a new client has connected. Every log message is preceded by a USER_AGENT string to help keep things straight. If you see a "New client connected from..." message, then everything is ready to go. 10) To start using it, just insert calls to ipd.log( object || string ) in your JavaScript. IMPORTANT: You can also send things to the iPhone/iPod Touch to be eval'd there. The text box at the bottom of the console screen is very similar to Firebug's JavaScript console. Type in a command, or even just a variable name, and the results will be logged back to your remote console. You can do things like: dojo.byId("results").innerHTML = "my html"BE PAITIENT! It might take a second or more to make the round-trip between your desktop and the mobile device. After a slight delay (depending on your latency--whether you're on EDGE or WiFi), you'll see that the "results" DIV has been updated. You can assign variables: results = dojo.byId("results")And then access them later: results.style.displayYou don't need to call "ipd.log(results.style.display)", as ipd is smart enough to try and log everything it can back to your remote console. If "eval" returns an object, then it will get logged back to your remote console. The command box also supports basic UP and DOWN arrow command history retrieval. INSTALLATION (source)ipd uses Maven to build the source code and the distribution files. Command-line version goes something like this: svn checkout http://iphonedebug.googlecode.com/svn/trunk/ iphonedebug-read-onlythen "cd" into that directory and do: mvn assembly:assemblyThis will compile and build distribution packages in the "target/" directory. If you use eclipse and have the Maven plugin installed, then just checkout the source code and import the project into your workspace (there is a .project file already in the root). READMEPROJECT INFO: Homepage: http://code.google.com/p/iphonedebug/ Issues: http://code.google.com/p/iphonedebug/issues/list REQUIREMENTS: Java 1.5 or above. Bash (for the startup script only). Windows users will need to either use Cygwin tools (which include bash), wait for me to release a batch file that does what the bash script does, or write one yourself. Contributions in this area are MORE THAN WELCOME. ipd is written in Java, so it support the full range of platforms on which Java can run. The startup script, however, is a BASH script. That means the STARTUP SCRIPT will only work on UNIX-like platforms (BSDs, Linux, Solaris, Mac OS X, etc...). LICENSING: 1) ipd (iPhone Debug Console) is released under the GNU GPL version 3. To learn more about this license, visit the Free Software Foundation's website: http://www.fsf.org/licensing/licenses/gpl.html Or read the LICENSE.txt file included in this directory. 2) ipd the Apache-licensed Jetty J2EE server. To learn more, visit Jetty's website: http://jetty.mortbay.com/ 3) No sense in re-inventing the wheel. ipd uses the great COMETD support in the dojo toolkit version 1.1. Dojo is GPL-licensed software and you can find out more from their website: http://www.dojotoolkit.org/ INSTALLATION (binary package): 1) To install ipd, you need to unzip the binary package to some location on your hard drive. That's such an obvious step I've always wondered why in the world every OpenSource project includes a bullet similar to this. But there it is. For the sake of completeness, I guess. 2) Open a command line and "cd" into the installation directory (e.g. /home/myuser/iPhoneDebugConsole-0.1). 3) I haven't got Maven to preserve the executable bit on the "ipd.sh" batch file yet (I'm a relative newcomer to Maven), so for the meantime, you'll need to: chmod +x ipd.sh 4) Then start the console server: ./ipd.sh OPTIONAL: There is an option you can pass to the ipd console to tell it the port on which you want the COMET server to run. By default it uses 8170. To change it, give ipd.sh the "-P" parameter like so: ./ipd.sh -P 8888 5) Until browsers support cross-domain XHR in a transparent way, you'll need to have the client JavaScript that defines the "ipd.log" function (and the supporting libraries) placed inside the domain you want to access from your iPhone/iPod Touch. I'm really sorry about this, but that's just the breaks at the moment. You might already being using dojo v1.1. If so, then you only need two JavaScript files. If not, then you have to have the ipd-specific client JavaScript files AND the dojo files. A full distribution is included because, as ipd matures, I plan to create widgets for the console application using dijit. a) To install the ipd files and libraries in Apache, you can either put the following in your httpd.conf file, or in an .htaccess file: Alias /ipd/jslib "/home/myuser/iPhoneDebugConsole-0.1/jslib" Alias /ipd "/home/myuser/iPhoneDebugConsole-0.1/client" Or you could copy the above libraries into your web root at whatever location you desire. Where the ipd.js file lives is not that important because you're going to tell it what baseUrl to use when you add the script tag to your document. 6) To start using the ipd debug console in your web application, you'll need to tell ipd where you've installed the JavaScript files and then include a script tag that loads a bootstrap file (which loads the actual library files it needs in a script.aculo.us-like way). Somewhere in the head of your document, add two script tags similar to the following: ipdConfig = { baseUrl: '/ipd/', // trailing slash! consoleBaseUrl: 'http://192.168.10.1:8170/' // trailing slash! } YOU MUST HAVE A TRAILING SLASH! (at least until I've add more checking to account for leaving it off...) A little explanation: The configuration parameter "ipdConfig.baseUrl" should be the same as the Alias you put in your Apache configuration file. In this case, I'm using "/ipd/". The configuration parameter "ipdConfig.consoleBaseUrl" should point to the location of the ipd console server you started earlier. GOTCHA: The hostname and port should be accessible from your iPhone/iPod Touch. This seems like a no-brainer, but trust me, it's easy to forget and leave it at localhost. Since your console server IS NOT running on your iPhone, that ain't gonna work. :) 7) Pull up the url of your ipd console in a browser (tested browsers include Firefox, Safari 3.1, and IE 7...if you use something else, I'd be interested to hear your success or failure). In this case, it is JUST FINE to use "localhost". http://localhost:8170 8) The console will appear on your screen and it should note that the console service has been started. 9) Pull up your page (in which you've inserted the appropriate code to use the "ipd.log" function, as mentioned in #6) on your iPhone or iPod Touch. On the console screen, it should print out a message that a new client has connected. Every log message is preceded by a USER_AGENT string to help keep things straight. If you see a "New client connected from..." message, then everything is ready to go. 10) To start using it, just insert calls to ipd.log( object || string ) in your JavaScript. IMPORTANT: You can also send things to the iPhone/iPod Touch to be eval'd there. The text box at the bottom of the console screen is very similar to Firebug's JavaScript console. Type in a command, or even just a variable name, and the results will be logged back to your remote console. You can do things like: dojo.byId("results").innerHTML = "my html" BE PAITIENT! It might take a second or more to make the round- trip between your desktop and the mobile device. After a slight delay (depending on your latency--whether you're on EDGE or WiFi), you'll see that the "results" DIV has been updated. You can assign variables: results = dojo.byId("results") And then access them later: results.style.display You don't need to call "ipd.log(results.style.display)", as ipd is smart enough to try and log everything it can back to your remote console. If "eval" returns an object, then it will get logged back to your remote console. The command box also supports basic UP and DOWN arrow command history retrieval. INSTALLATION (source): ipd uses Maven to build the source code and the distribution files. Command- line version goes something like this: svn checkout http://iphonedebug.googlecode.com/svn/trunk/ iphonedebug-read-only then "cd" into that directory and do: mvn assembly:assembly This will compile and build distribution packages in the "target/" directory. If you use eclipse and have the Maven plugin installed, then just checkout the source code and import the project into your workspace (there is a .project file already in the root). STUFF DOESN'T SHOW UP!: This might happen if things get out-of-sync between the mobile client, the COMET server, and the desktop console. Just refresh the page on your desktop browser and do the same on your iPhone/iPod Touch. If that doesn't fix it, try issuing a CTRL-C inside the command prompt you used to start ipd, restart it, then refresh the page in both the console and client. IMPORTANT: It's best to refresh the DESKTOP CONSOLE first, then the client. Usually, under normal conditions, it doesn't really matter. The dojo COMETD implementation is smart enough to reconnect after the server has gone away and come back, so reloading may not even be needed in a lot of cases. I STILL HAVE ISSUES: This is ALPHA software. It should work fine in most cases, but it might break at odd times and for no apparent reason. If you can tell what's going on, then please consider including your suspicions in your bug report. You can always submit a bug report on the Issues page, whether you're a JavaScript guru or not: http://code.google.com/p/iphonedebug/issues/list [Less]

0
 
  0 reviews  |  0 users  |  191,896 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

iphone(ipod-touch) custom event framework for Safari development on iPhone

0
 
  0 reviews  |  0 users  |  37 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

Based on original work from Joe Hewitt's iPhone navigation work and the iUI project at http://code.google.com/p/iui. Provide WebKit centric applications with the familiar iPhone feel and experience.

0
 
  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 1 day ago
 
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.