Projects tagged ‘javascript’ and ‘vector’


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Projects tagged ‘javascript’ and ‘vector’

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Refine results Project Tags svg (11) graphics (8) canvas (6) vml (5) web (4) html5 (3) html (3) animation (3) font (2) shim (2) actionscript (2) gameengine (2)

[15 total ]

1 Users

The Vektornye engine uses SVG and JavaScript to create an interactive interface for isometric games and graphics run on a Google App Engine server.
Created about 1 year ago.

1 Users

The Nanoblok Editor is a web-based graphical editor using client-side SVG and JavaScript, in addition to a Python backend using the Google App Engine. It can be used to create versatile game sprite ... [More] models for use in the Nanoblok Renderer inside any web browser that supports SVG. It will also be able to render the sprite models alone inside the browser. The program will have a wide variety of tools to make editing voxel-based 3D sprite data in a unique and accessible manner. Selection and extrusion tools, color palettes, drag & drop block and object placement, advanced component placement tools, as well as different object view options will be available. The Nanoblok Editor can save your data either in your browser using Google Gears, on your hard drive in raw voxel format, or online in [Less]
Created 10 months ago.

0 Users

Drawarea is digital reincarnation of pencil and paper. Demos and more infoAvailable at drawarea.com
Created 4 months ago.

0 Users

Mathnetics is an API for creating advanced, interactive, web-based mathematical applications. It defines various important mathematical objects that are inter-related and on which many numerical ... [More] calculations can be done. Mathnetics also features rendering of 3D objects onto an SVG canvas (to do so, it includes certain utilities such as browser sniffing, DOM node selection and DOM readiness detection) which is quite robust. A few basic 3D objects are given: Line, Sphere, Cube. But the user can define any 3D object desired as per the specification. Eventually, a GUI editor will be built with which anyone can create their own applications at a high-level instead of by coding line-by-line. View the current API documentation at: http://cis.jhu.edu/~shanest/js/mathnetics/docs/ Being at a not entirely stable release yet, the API is changing. I will post a definite and final API when it is ready. Some proofs of concept (a full-blown test suite will come shortly) can be seen at: http://cis.jhu.edu/~shanest/js/mathnetics/src/svg/surface.html (z=f(x,y) surface rendering) http://cis.jhu.edu/~shanest/js/mathnetics/src/svg/testdraw.html (3D rendering/animation) http://cis.jhu.edu/~shanest/js/mathnetics/src/svg/testbutton.html (3D buttons) http://cis.jhu.edu/~shanest/js/mathnetics/src/svg/t.html (2D function plotting/animation) [Less]
Created 12 months ago.

0 Users

typism is a web-based font editor. It is a public site where anyone can create a font for others to use and to study, to modify and to copy. You write the description of a typeface, design the ... [More] outlines of a glyph, track the development history and publish any revision in human-readable format to store locally. All it takes to run it is a browser supporting a few open standards. Visit the homepage. [Less]
Created 10 months ago.

0 Users

This project uses and extends the Ext javascript library with base vector graphic element classes and graphs. Includes Vml for Internet Explorer and SVG for Firefox and Safari.
Created 12 months ago.

0 Users

A flash project for dynamically rendering scalable vector graphics.
Created 12 months ago.

0 Users

bé-çi |bé-see| or |bé-tsee| name 1 The name given to a script written in JavaScript that will should convert an SVG file into HTML5 Canvas TODO:Start project page Make project page pretty ... [More] Finish project page OK This script is still under early development, and has only a few features implemented. The project was initiated without the intent of any real world use casaes, and might therefore not be useful in anyway whatsoever. I was just bored and decided to go along with it :) But in case you're wondering: Pros: ... Cons: Extra request overhead JavaScript processing of each SVG file Implemented: style rect circle path text polyline The path element commands [implemented, todo] moveto M m closepath Z z cubic curve C c S s lineto L l H h V v quadratic curve Q q T t elliptical arc curve A a The files are yet to be uploaded, I might wait until I implement a few more features. To Be Continued... [Less]
Created 3 months ago.

0 Users

Vector Note is a simple vector editor written in JavaScript made to easily tie into a canvas on a page. This is currently very early in the development phase and may be slightly useful to someone ... [More] wanting to add diagrams to a blog post on the fly. Featuresses html 4 canvas element reate editable bezier curves ingle line initialization Bug Listurrently only tested on Firefox eeds controls ave to/read from file or JSON ore tools upport for multiple elements ize translation and zoom [Less]
Created 7 months ago.

0 Users

OverviewSVG Web is a JavaScript library which provides SVG support on many browsers, including Internet Explorer, Firefox, and Safari. Using the library plus native SVG support you can instantly ... [More] target ~95% of the existing installed web base. Once dropped in you get partial support for SVG 1.1, SVG Animation (SMIL), Fonts, Video and Audio, DOM and style scripting through JavaScript, and more in about a 60K library. Your SVG content can be embedded directly into normal HTML 5 or through the OBJECT tag. If native SVG support is already present in the browser then that is used, though you can override this and have the SVG Web toolkit handle things instead. No downloads or plugins are necessary other than Flash which is used for the actual rendering, so it's very easy to use and incorporate into an existing web site. Please keep in mind that SVG Web is in alpha. If you find something file an Issue. One Minute Intro DemosDraggable photos demo (scripted with JavaScript + SVG Image tag) Draggable videos demo with live video playing (scripted with JavaScript + Video tag) Animated Scimitar using Audio tag and Animation (SMIL) tags Simple animation using animation tags (SMIL): 1, 2, 3 Animating video using tags (SMIL + Video) Animated SVG Open banner with gradients, user-defined fonts (SVG Fonts), and animation (SMIL) tags Defining and using custom fonts (SVG Fonts) demo Complex static images: tiger, sporty car, techy car Using viewer to render clip art: Android logo, Cartman, Mono logo Falling blocks game; shows direct embedding SVG into normal non-XHTML HTML 5 and then scripting it with normal JavaScript Simple 'hello world' showing how to direct embed SVG into normal, non-XHTML HTML 5 Simple 'hello world' showing how to use the OBJECT tag (including for IE) to embed SVG Simple sample showing how to direct embed multiple SVG into your page Simple sample showing how to embed multiple SVG OBJECTs into your page and then style them with CSS SVG 1.1 test suite modified to use SVG Web instead More demos can be seen with the demo viewer; keep in mind that not all of the demos in the demo viewer work. Getting StartedA Quick Start guide is available to get going fast. More in-depth technical documentation is also available once you have read the Quick Start guide. Also, if you are using SVG Web in your own project please add yourself to the ProjectsUsingSVGWeb page! VideosSee a Tech Talk at Google recently on SVG Web and Open Web Advocacy from Brad Neuberg, a member of the Open Web Advocacy team at Google: What's NewOctober 12th, 2009: New ReleaseYowsers! It's another release of SVG Web, this time code named Beholder: According to the classic D&D Monster Manual, the Beholder is an "aggressive and avaricious spherical monster that is most frequently found underground." In other words, you don't want to bump into this guy in a back alley. This release, roughly about 1 month of work, has contributions from many users and developers. We've knocked out a bunch of bugs and features. The full release list:  Issue 327  : Patching currentTranslate in causes error in Wikipedia Pan and Zoom tool  Issue 326  : Update config.html tool to test for SVG MIME type  Issue 316  : Background SVG is not being re-drawn on secondary pages for some browsers  Issue 307  : Window resize handler can sometimes throw exceptions on IE if Flash not ready  Issue 308  : Implement currentTranslate and currentScale and have it be a fast path  Issue 312  : For Shelley Powers: Odd error when using within XHTML document: works with Firefox, does not work with any other browser  Issue 176 : Document Makefile dependencies  Issue 233  : (regression) inconsistent size, spacing, flow of rendering  Issue 304  : tspan-tag ignore s coordinates of upper text-tag  Issue 305  : Changing shapes and paths from 'hidden' to 'visible' does not work.  Issue 306  : Regression in test_js1.html: Text that should be hidden is not  Issue 311  : Summation of transform causes shaking and invalid transformations.  Issue 254  : Lamb Animation Sample Doesn't Look Correct  Issue 315  : Reduce the number of Sprites created per Node to increase performance Issue 321: Support for animating path "d" attribute (except interpolation)  Issue 325  : Support data: URL scheme for object tag  Issue 329  : in flash renderer, images get cropped if they are moved programmatically  Issue 330  : in flash renderer, fill with image pattern does not work (programmatically)  Issue 293  : Position of image differs in native vs flash  Issue 207  : Doing transform on image dynamically throws exception  Issue 343  : Support on* events in SVG "use" element.  Issue 344  : Cache image requests for same file Download the new release and read the Quick Start guide. September 16th, 2009: New Release!Hear ye! Hear ye! The SVG Web team has pushed out another release, code named Umber Hulk. Umber Hulk: "A human-shaped creature with gaping maws flanked by pairs of exceedingly sharp mandibles. Despite their bestial appearance, umber hulks possess a significant intelligence and language of their own." Notable highlights of this release: Having Chinese characters in SVG filenames now works getCTM, currentScale, and currentTranslate are now supported, making dragging easier Inline on* style events (onclick, etc.) handlers directly in markup is now supported for SVG OBJECTs Several fixes for IE 8 Several fixes when the DOCTYPE is specified Lots of fixes around resizing an SVG image based on resizing the browser and it's container Fixes to help Shelley Power's Burning Bird site Fixes to help the Wikipedia SVG Zoom and Pan too Fixes to help Michael Neutzes' German Atlas work Fixes to help other developers in the community and much much more. Special thanks to the many people who helped with this one: Rick Masters Jeff Schiller Michael Neutze Shelley Powers Ciaranj Felix Buenemann Le Roux Bernard Glen Bremner Stokes Bradbury.e Richbk Fangqq Please keep in mind SVG Web is still in alpha. Read the full release notes or download the release. September 9th, 2009: New Release!Hi everyone, the SVG Web team has another release packed with lots of goodness. Starting now we are giving releases not only a date stamp but also simple names, taken from the classic Fiend Folio D&D monster manual. Why? Because the world needs more cheesy release names. Notable highlights of the svgweb-2009-09-09 release, also known as the Owlbear release ("Terrifying: the body of a bear... the head of an owl"): View source - You can now right click on an Flash SVG image and view the SVG source Huge improvements to the resizing code - the size of SVG objects on the page now change based on the zoom factor, resizing the window, etc. Performance improvements The demo.html file is much more robust now getScreenCTM, matrix inversions, createSVGPoint, and SVGPoint.matrixTransform are now implemented The internal JavaScript architecture has been cleaned up and simplified for Internet Explorer Learn more: Full release note details svgweb-2009-09-09-Owlbear.zip Download [Less]
Created 8 months ago.