Projects tagged ‘kde’ and ‘win32’


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Projects tagged ‘kde’ and ‘win32’

Filtered by Project Tags kde win32

Refine results Project Tags macos (6) cross-platform (6) linux (6) mac (5) programming (5) qt (5) development (5) c++ (5) windows (5) gui (4) unix (4) library (4)

[6 total ]

773 Users
   

The K Desktop Environment (KDE) is a graphical desktop, a set of applications and a development platform. It is created by a community of people dedicated to create a free and user-friendly computing ... [More] experience. KDE offers all necessary means to easily build all kinds of applications upon. KDE has been around since 1996, with code change history dating back at least to 1997. KDE is one of the biggest free software C++ project around and one of the two leaders of unix desktops. [Less]
Created over 3 years ago.

305 Users
   

Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.
Created over 2 years ago.

155 Users
   

The KDE libraries, basis of KDE and used by many open source projects. They are based on Qt, Trolltech's cross-platform toolkit, and run on Linux, BSDs, and other Unices, as well as Microsoft Windows ... [More] and Mac OS X. Licensed under GNU LGPL, they may be used by open source and proprietary applications. [Less]
Created over 3 years ago.

115 Users
   

The KDevelop project was founded in 1998 to build up an easy to use IDE (Integrated Development Environment) for KDE. Since then, the KDevelop IDE is publicly available under the GPL and supports many programming languages.
Created over 3 years ago.

8 Users
 

Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found ... [More] in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]
Created over 3 years ago.

4 Users
 

The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its ... [More] second deliverable is the blob_battle, where two blobs can duel. The third deliverable is babglet, which aims to ease game creation with pyglet. And then there's the TextRPG... [Less]
Created over 2 years ago.