Projects tagged ‘keyboard’ and ‘library’


[10 total ]

107USERS
   

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many ... [More] popular games, including the award winning Linux port of "Civilization: Call To Power." SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, P [Less]

25USERS
   

Cross platform input system designed for use with HID devices (mice, joysticks, keyboards, et al). Currently supported platforms include: Linux & Win32 (and partially OSX).

20USERS
   

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform ... [More] libraries such as OpenGL (Open Graphics Library) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

10USERS
   

The JInput Project hosts an implementation of an API for game controller discovery and polled input.

4USERS
 

jSeamless is a UI abstraction layer for Java to allow developers to write code for any platform and any environment (Web, Desktop, Mobile, etc.) without having to know ahead of time the deployment platform or environment will.

4USERS
   

The Open Toolkit is a game development library for .Net/Mono with an elegant, yet powerful, API. It enables you to bring your ideas to fruition, leveraging the full power of .Net, OpenGL and OpenAL. OpenTK needs no setup. It runs on Unix/X11 and ... [More] Windows and is supported by all .Net languages, like C#, VB.Net and IronPython. Best of all, it is - and will remain! - free for both commercial and non-commercial projects. This is OpenGL like you've never seen it before. - the OpenTK Team [Less]

3USERS
   

Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming.

2USERS
   

This project serves as a base for Java Graphics Engines. It contains abstract loaders (models, textures, etc.), OpenGL-wrapper, etc. to help you build your own engine and to maintain compatibility between your engine and others, which are using JAGaToo.

1USERS

Libneuro is a toolkit and middleware for visual applications, including games. Currently limited to 2d surfaces, it however contains an advanced painter's algorithm which is the backbone for core utilities like graphical user interfaces. The ... [More] painter's algorithm is designed to avoid the whole screen to be redrawn on the frame buffer at every cycle, thus it is efficient on older systems. [Less]

0USERS
 

SDL Full Pack, as principais bibliotecas (dll's) do SDL reunidas em um instalador para MS-Windows. SDL Full Pack, the main libraries (dll's) of the SDL congregated in an installer for MS-Windows.