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F4k curriculum provides a way of organising the teaching and learning of science and mathematics. It uses an open-ended approach, mostly practical work and investigative projects. The target age-group of students is young (mostly pre-adolescant) children, so long as they are literate. Some ... [More] projects will never be published as more than a very brief outline, nothing more than a heading for a brainstorming session. Others will be developed much further: their starting point is a set of aims and objectives; to these team members can add background references, learning activities, worksheets, apparatus and prior skills needed, safety issues, assessments, mark-schemes, and the students can add raw data, fair-copy reports, feedback. This is NOT about computer simulations. Almost all the projects start, as far as a student or group of students is concerned, with original work done in the laboratory or field. This is the raw data. The computer is then used, with a software suite of open-source software suite that we recommend, to help in the 'write-up'. The internet is used for communication and as a respository of data, and for instruction in the form of screencasts. There is little original software in this project, apart from the XML schema and a plethora of XSLT. Mostly it is a matter of bringing together a whole raft of other material, and making it more suitable for youngsters. we hope to tame: Firefox, Google Apps, Python, Skite, LaTeX, LyX, Gnumeric, Cocoon, Inkscape, GIMP, Scribus, Open office, subversion, Eclipse ... [Less]

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