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Description CattleProd is an addon to automatically search a battleground for AFK players and report them using the ReportPlayerIsPVPAFK function added in the 2.2 release. Download http://code.google.com/p/cattleprod/ http://www.curse.com/downloads/details/9811/ ... [More] http://www.wowinterface.com/downloads/info7682-CattleProd.html Features Automatic reporting of AFK players (skips already debuffed players) Manually announce AFK players to battleground chat A high level of configuration to influence the effort calculation Output levels determine how much reporting is shown to user Alterac Valley: Detect Defenders, Reward Assault and Defense of nodes Arathi Basin: Detect Defenders, Reward Assault and Defense of nodes Eye of the Storm: Detect Defenders, Reward Flag Captures Details CattleProd calculates an effort score for each player of your faction in the a battleground by evaluating a player's damage, heal, battleground specific score board data, and player defensive locations. The effort score takes into account the recent performance of the player. The player's effort score is then compared to the average effort score for the battleground to determine if a player is AFK and then reported. Install Extract CattleProd.zip to World of Warcraft\Interface\Addons Upgrades require clicking the "Defaults" button on the Configuration Use /cpconf - Bring up the configuration screen /cpherd - Scan battleground for AFK players /cpdefend - Let you know your location and your defensive status General Configuration Report Players AFK With this option enabled player's who are considered AFK will be have ReportPlayerIsPVPAFK called which will report the player as AFK. When Report Players AFK is disabled players will not be reported, but will still have output printed that the players are AFK. Required Effort Percentage A player whose effort is below the average effort by this percentage or less will be considered AFK. Report Known Leeches Report known leeches at the start of the battleground. This will occur at 90 seconds from when a player joins the battleground. This allows time for the battleground to fill up. Known Leech Count Only leeches who have a zero effort score throughout an entire battleground will be added to the known leech list. Each match that they are with zero effort scores their count will be incremented. Someone is considered a known leech after this many occurrences. Report Level The report level determines the amount of output CattleProd generates for the player. 0: No reports will be shown at all for the user. Note, a player will still see the reports output from the ReportPlayerIsPVPAFK() since the 2.3 patch. 1 - 3: Level 1 will be a very small amount of information, just the current identified leeching players will have their data printed. Level 3 will produce a considerable amount of detailed output. Monitor Configuration Auto Start Monitor Enable the monitor to automatically start when you enter a battleground and automatically turn off when leaving a battleground. NOTE: Auto Start Monitor only works in Alterac Valley, Arathi Basin and Eye of the Storm. Once battleground specific support for Warsong Gulch are added this setting will affect that battlegrounds also. Display Monitor The visible frame of the monitor can be turned off with this option. Players will still be reported as normal. Monitor Duration When the monitor is enabled it will report players at the end of the duration. Keep this number reasonable as the number of reports allowed per time frame is limited so only the worst offenders should be reported. http://forums.worldofwarcraft.com/thread.html?topicId=1777966066&postId=20007202120&sid=1#5 Calculate Player State Interval Player state is calculated each interval. The shorter the interval the more accurate the defense calculation will be for players. However this also increases the CPU usage and bandwidth requirements, though no slow down is noticeable with the default setting. Required Data Points A player score will not be evaluated for effort until the required number of data points have been calculated. If the value is too small players will be potentially reported on route back to the battle since travel takes time. If the value is too large players will be able to evade being marked AFK if they only play in spurts. The larger the value the more memory used, though the default setting has not shown to use that much memory. Announce Top N Leechers Only the top N leechers will be reported to the battleground when you click the report button on the monitor frame. Keep this number reasonable or you might be reported for spamming. Alterac Valley Configuration AV Graveyard Assaulted Bonus Effort A player's effort score will be adjusted by this amount when they have assaulted a graveyard. AV Graveyard Defended Bonus Effort A player's effort score will be adjusted by this amount when they have defended a graveyard. AV Tower Assaulted Bonus Effort A player's effort score will be adjusted by this amount when they have assaulted a tower/bunker. AV Tower Defended Bonus Effort A player's effort score will be adjusted by this amount when they have defended a tower/bunker. AV Defender Bonus Effort A player's effort score will be adjusted by this amount per minute when they are defending a node. Arathi Basin Configuration AB Defender Bonus Effort A player's effort score will be adjusted by this amount per minute when they are defending a node. AB Bases Assaulted Bonus Effort A player's effort score will be adjusted by this amount when they have assaulted a base. AB Bases Defended Bonus Effort A player's effort score will be adjusted by this amount when they have defended a base. Eye of the Storm EotS Defender Bonus Effort A player's effort score will be adjusted by this amount per minute when they are defending a node. Also while a character is in the middle near the flag spawn they will receive bonus effort. Flags Captured Bonus Effort A player's effort score will be adjusted by this amount for each flag capture. [Less]

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