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Rediscover Your Music!
Amarok is the music player for Linux and Unix with an intuitive interface. Amarok makes playing the music you love easier than ever before - and looks good doing it.
Qt is a cross-platform (Windows, Unix, MacOs X) graphical toolkit.
Qt features a rich API to write GUI software, but also for other aspect of application development : network classes, xml, internationalisation, database, ...
The KDE libraries, basis of KDE and used by many open source projects. They are based on Qt, Trolltech's cross-platform toolkit, and run on Linux, BSDs, and other Unices, as well as Microsoft Windows and Mac OS X.
Licensed under GNU LGPL, they may be used by open source and proprietary applications.
Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many
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popular games, including the award winning Linux port of "Civilization: Call To Power."
SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported.
SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, P [Less]
Apache ActiveMQ is a fast Message Bus which supports many Cross Language Clients and Protocols and many advanced features while fully supporting JMS 1.1 and J2EE 1.4.
JACK is a low-latency audio server. It can connect a number of different applications to an audio device, as well as allowing them to share audio between themselves. Its clients can run in their own processes (i.e., as normal applications), or can
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they can run within the JACK server (as a "plugin"). JACK is different from other audio server efforts in that it has been designed from the ground up to be suitable for professional audio work. This means that it focuses on two key areas: synchronous execution of all clients, and low latency operation. [Less]
Cross platform input system designed for use with HID devices (mice, joysticks, keyboards, et al). Currently supported platforms include: Linux & Win32 (and partially OSX).
XBMC is a multimedia player/jukebox for the Xbox from Microsoft. It can be used to play or view most common video, audio, and picture formats such as MPEG-1/2/4, DivX, XviD, MP3, AAC, JPG, and GIF directly from a CD or DVD in the Xbox DVD-ROM drive
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or from the Xbox hard drive. XBMC can also stream files over a local network or from the Internet. Playlist and slideshow functions, a weather forecast, and many audio visualizations are also included. [Less]
Maxima is a Common Lisp implementation of MIT's Macsyma system for computer based algebra. It features plotting over the network via netmath, computations over the network, extensive testing on a large array of problems, a source level debugger for
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maxima code, ease of extension in fundamentally new ways, access to Common Lisp and portability to many systems. [Less]
The ADAPTIVE Communication Environment (ACE) is a freely available, open-source object-oriented (OO) framework that implements many core patterns for concurrent communication software. ACE provides a rich set of reusable C++ wrapper facades and framework components that perform common communication software tasks across a range of OS platforms.
The JInput Project hosts an implementation of an API for game controller discovery and polled input.
XBMC media center is a free cross-platform media-player jukebox and entertainment hub. XBMC is open source (GPL) software available for Linux, Mac OS X, Microsoft Windows operating-system, and the Xbox game-console. XBMC can play a very complete
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spectrum of of multimedia formats, and featuring playlist, audio visualizations, slideshow, and weather forecast functions, together with a multitude of third-party plugins. [Less]
Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and
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eXterminate. Some examples of games which Thousand Parsec draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations.
The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]
A Jabber/XMPP library written in Tcl.
Ultimate++ is a C++ cross-platform rapid application development suite. It includes a set of libraries (GUI, SQL, etc..), and an integrated development environment.
Rapid development is achieved by the smart and aggressive use of C++ rather than
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through fancy code generators. In this respect, U++ competes with popular scripting languages while preserving C/C++ runtime characteristics. [Less]
CrissCross is a small open source cross platform C++ library for console and file I/O, CPU identification (CPUID), hashing (MD2, MD4, MD5, SHA-1, SHA-256, SHA-512, Tiger), sockets (TCP and UDP only currently), and data structures (LList, DArray
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, RedBlackTree, AVLTree, SplayTree, etc).
CrissCross is designed to run on Windows, Linux, FreeBSD, OpenBSD, NetBSD, Mac OS X, and even the Nintendo DS. Other platforms may become supported upon request.
The main idea behind CrissCross is the ability to write a program using identical calls on the major platforms, without needing to rewrite code. [Less]
jSeamless is a UI abstraction layer for Java to allow developers to write code for any platform and any environment (Web, Desktop, Mobile, etc.) without having to know ahead of time the deployment platform or environment will.
wxPerl is an extension module allowing the creation of GUI (Graphical User Interface) from Perl; it is built as a wrapper for the awesome wxWidgets C++ GUI toolkit. It allow creating applications that run under Windows, various Unices and Mac OS X.
MD5 Reader 2 is an extension for jMonkey Engine to load 3D animated models from MD5 format (Doom 3 format).
Current active contributors are: ender_saka (Marco Frisan, the project founder), Duodecimo Fernandes and gathers (Öyvind Johannessen).
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The project was based on the original code from ChaosDeathFish (Gareth Jenkins-Jones).
While the original code is still maintained, we are moving to a rewrite. [Less]
This project is a modern C++ library with a focus on portability and program correctness. It strives to be easy to use right and hard to use wrong. Thus, it comes with extensive documentation and thorough debugging modes. The library provides a
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platform abstraction layer for common tasks such as interfacing with network services, handling threads, or creating graphical user interfaces. Additionally, the library implements many useful algorithms such as data compression routines, linked lists, binary search trees, linear algebra and matrix utilities, machine learning algorithms, XML and text parsing, and many other general utilities. [Less]
Java Instant Message (IM) Library, Client and Tools.
Flexible framework to design your own IM client or bots. Supports AIM, ICQ, Yahoo, MSN, Jabber, SMS.
Fully functional GUI with spell checking and a lot more. Includes a web interface for remote/cell access.
This project serves as a base for Java Graphics Engines. It contains abstract loaders (models, textures, etc.), OpenGL-wrapper, etc. to help you build your own engine and to maintain compatibility between your engine and others, which are using JAGaToo.
VOS is a library and network protocol for interlinked object structures, which can be easily distributed over networks. Notifications of changes are automatically sent to other applications/clients. VOS simplifies concurrent asynchronous
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programming, both within the same process or distributed over the network. Revision control (versions), access control, and other important features are built in. VOS object messaging also allows access from multiple languages.
VOS forms the basis for several applications including multiuser 3D virtual reality, web content management, and any other application requiring an infrastructure for distributed, dynamic data structures. A multipurpose GUI client application for a combined 3D/2D/WIMP browsing and development environment is available. [Less]
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. It reads and writes xml files for animations. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with
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gtkmm alongside the libary. The editor can be used to create animtions which can be loaded with the libary. Both, editor and libary, are still in development and additional programmers are welcome. If you are interested in helping to develop this libary please contact me at mail@fkrauthan.de. [Less]
This is another library for creating and manipulating graphs. There is simply no other graph library out there which can be handle graphs of the size the author is confronted with efficiently. Whenever possible igraph tries to be also user friendly
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and portable.
igraph started as an additional package to the GNU R statistical environment, and still some functions which are hard to implement in C are available only in R (like interactive graphics). Most functions are however now written in C and they can be compiled without R as a separate library. [Less]
PHPMyGame is a library written in php and JavaScript. It makes text-based game making simple and enjoyable without extra coding. The library is very flexible and easy to use. There is more than one way to do something for new and old developers.
Concutest is a collection of tools designed to make the development and testing of concurrent Java programs easier and more reliable. Concutest is freely available under the BSD License, and it is under active development by the JavaPLT group at Rice University.
FUSE Message Broker is an open source, enterprise version of Apache ActiveMQ. This enterprise release is tested, certified and supported.
FUSE Message Broker is a JMS platform providing high performance, unlimited scalability, and mission-critical
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reliability for distributed enterprise computing. FUSE Message Broker is a cost-effective and flexible messaging platform for reliably executing transactions and moving data, efficiently scaling operations, and connecting processes across heterogeneous database and application environments.
FUSE Message Broker supports JMS 1.1 and many integration-related standards including JDBC, JCA, and EJBs; dependent specifications such as JTA and JNDI; as well as AJAX, REST, HTTP, TCP, SSL, NIO, UDP, multicast, JGroups and JXTA transport protocols. [Less]
Blackspirit Graphics is a 2D Java graphics library designed for games, providing a simple but powerful interface.
As it is based on JOGL it is operating system independent and hardware accelerated. Primitive drawing operations (points, lines, triangles, images) are supported as well as advanced features like drawing text, shapes and texturing.