Projects tagged ‘library’, ‘linux’, and ‘simulation’


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Projects tagged ‘library’, ‘linux’, and ‘simulation’

Filtered by Project Tags library linux simulation

Refine results Project Tags programming (4) game (4) gamedev (4) framework (3) 3d (3) windows (3) development (3) cross-platform (3) physics (3) openal (2) c++ (2) ode (2)

[5 total ]

10USERS
 

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

4USERS
 

The ATLAS (Automatically Tuned Linear Algebra Software) project is an ongoing research effort focusing on applying empirical techniques in order to provide portable performance. It provides C and Fortran77 interfaces to a portably efficient BLAS implementation, as well as a few routines from LAPACK.

4USERS
 

The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its second deliverable is the blob_battle, where two blobs ... [More] can duel. The third deliverable is babglet, which aims to ease game creation with pyglet. And then there's the TextRPG... [Less]

3USERS
 

The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.

0USERS
 

OpenRacer is an open source racing engine. It is designed with an expandable infrastructure, allowing for easy modification. It is built for Windows, Linux and Macintosh; and supports both DirectX and OpenGL. The project is the basis of an online racing game called RaceRacer.