Projects tagged ‘library’, ‘macosx’, and ‘opengl’


[22 total ]

131USERS
   

Qt is a cross-platform (Windows, Unix, MacOs X) graphical toolkit. Qt features a rich API to write GUI software, but also for other aspect of application development : network classes, xml, internationalisation, database, ...

107USERS
   

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many ... [More] popular games, including the award winning Linux port of "Civilization: Call To Power." SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, P [Less]

32USERS
   

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

22USERS
 

XBMC is a multimedia player/jukebox for the Xbox from Microsoft. It can be used to play or view most common video, audio, and picture formats such as MPEG-1/2/4, DivX, XviD, MP3, AAC, JPG, and GIF directly from a CD or DVD in the Xbox DVD-ROM drive ... [More] or from the Xbox hard drive. XBMC can also stream files over a local network or from the Internet. Playlist and slideshow functions, a weather forecast, and many audio visualizations are also included. [Less]

20USERS
   

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform ... [More] libraries such as OpenGL (Open Graphics Library) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

16USERS
   

The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL ... [More] it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. [Less]

12USERS
   

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

10USERS
   

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all ... [More] stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

9USERS
   

Clutter is an open source software library for creating fast, visually rich and animated graphical user interfaces. Clutter uses OpenGL (and optionally OpenGL ES) for rendering but with an API which hides the underlying GL complexity from the developer. The Clutter API is intended to be easy to use, efficient and flexible.

9USERS
 

XBMC media center is a free cross-platform media-player jukebox and entertainment hub. XBMC is open source (GPL) software available for Linux, Mac OS X, Microsoft Windows operating-system, and the Xbox game-console. XBMC can play a very complete ... [More] spectrum of of multimedia formats, and featuring playlist, audio visualizations, slideshow, and weather forecast functions, together with a multitude of third-party plugins. [Less]

4USERS
 

jSeamless is a UI abstraction layer for Java to allow developers to write code for any platform and any environment (Web, Desktop, Mobile, etc.) without having to know ahead of time the deployment platform or environment will.

4USERS
 

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX) ... [More] , ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]

4USERS
   

The Open Toolkit is a game development library for .Net/Mono with an elegant, yet powerful, API. It enables you to bring your ideas to fruition, leveraging the full power of .Net, OpenGL and OpenAL. OpenTK needs no setup. It runs on Unix/X11 and ... [More] Windows and is supported by all .Net languages, like C#, VB.Net and IronPython. Best of all, it is - and will remain! - free for both commercial and non-commercial projects. This is OpenGL like you've never seen it before. - the OpenTK Team [Less]

3USERS
   

vgSDK, a shortcut for Versatile Graphical Software Development Kit, consists of a set of cross-platform C++ libraries which provides a complete framework for doing graphical related tasks.

3USERS
   

OpenSG is a portable scenegraph system to create realtime graphics programs, e.g. for virtual reality applications. It is developed following Open Source principles (LGPL) and can be used freely. It runs on Windows, Linux, Solaris and MacOS X and is ... [More] based on OpenGL. It is used in a number of projects and places to do many different things, all of them cool. :-) [Less]

3USERS
 

MD5 Reader 2 is an extension for jMonkey Engine to load 3D animated models from MD5 format (Doom 3 format). Current active contributors are: ender_saka (Marco Frisan, the project founder), Duodecimo Fernandes and gathers (Öyvind Johannessen). ... [More] The project was based on the original code from ChaosDeathFish (Gareth Jenkins-Jones). While the original code is still maintained, we are moving to a rewrite. [Less]

2USERS
 

Equalizer is an open source programming interface and resource management system for scalable OpenGL applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters ... [More] and multi-GPU workstations. Equalizer is built upon a parallel OpenGL-based programming interface solving problems that are common to any multipipe application. The API is minimally invasive, making application porting as easy as possible while delivering maximum performance. [Less]

2USERS

A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction. Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.

1USERS
 

Ogre is a very extensible engine, and we have a very active community who have produced many add-on projects which are not officially supported by the core team, but have proven extremely helpful to users and have provoked much discussion and ... [More] collaboration in the forums. Many of these are hosted in the Ogre CVS repository, under the 'ogreaddons' module, to promote collaboration and to make them easy to locate. Many people have asked for a quick reference to the add-ons and how to get hold of them, so here it is! [Less]

1USERS
 

VMMLib is a vector and matrix math library implemented using C++ templates, thus making it very easy to integrate into other libraries and programs.

1USERS
 

ORCA is an interpreter for a REBOL-like language. The interpreter is a C library so that C/C++ applications can use ORCA as an embedded scripting system. ORCA stands for Open-source Rebol Can be Achieved.

1USERS
 

This 2D sceletal animation libary supports OpenGl and the DirectX renderer. It reads and writes xml files for animations. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with ... [More] gtkmm alongside the libary. The editor can be used to create animtions which can be loaded with the libary. Both, editor and libary, are still in development and additional programmers are welcome. If you are interested in helping to develop this libary please contact me at mail@fkrauthan.de. [Less]