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OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.

4.14286
   
  0 reviews  |  70 users  |  30,955 lines of code  |  2 current contributors  |  Analyzed 7 days ago
 
 

What is jMonkeyEngine? jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. The framework is programmed entirely in Java aimed at wide accessibility and quick deployment to desktop, web, and mobile platforms. Who is jMonkeyEngine ... [More] for? jMonkeyEngine is not a visual “RPG Maker” or a drag-and-drop “FPS mod”. If you are comfortable writing Java code, you can rely on jMonkeyEngine as your next 3D game’s foundation. jMonkeyEngine is a state-of-the-art starting point for any aspiring 3D games developer. [Less]

4.58065
   
  0 reviews  |  57 users  |  1,298,007 lines of code  |  43 current contributors  |  Analyzed 7 days ago
 
 

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and ... [More] OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

4.57143
   
  0 reviews  |  44 users  |  83,897 lines of code  |  5 current contributors  |  Analyzed over 1 year ago
 
 

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially ... [More] suited to Rapid Application Development. OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs on Windows, Linux and Mac OS X without recompilation, is easy to deploy and is compatible with all .Net languages: C#, VB.Net, C++/CLI, F#, IronPython, Boo, ... [Less]

5.0
 
  2 reviews  |  19 users  |  856,399 lines of code  |  1 current contributor  |  Analyzed 9 days ago
 
 

OgreAL is an OpenAL extension for the Ogre Rendering Engine that allows the user to seamlessly integrate audio into their games and 3D applications.

5.0
 
  0 reviews  |  10 users  |  10,046 lines of code  |  0 current contributors  |  Analyzed 12 days ago
 
 

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More] it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

3.71429
   
  0 reviews  |  10 users  |  122,995 lines of code  |  1 current contributor  |  Analyzed 9 days ago
 
 

Ardor3D is a professionally oriented, Java based 3D graphics engine.

4.0
   
  0 reviews  |  8 users  |  398,515 lines of code  |  3 current contributors  |  Analyzed 7 months ago
 
 

Derelict is a collection of D bindings to C shared (dynamic) libraries which are useful for multimedia applications, with a heavy bias toward game development-related libraries.

4.6
   
  0 reviews  |  8 users  |  53,856 lines of code  |  28 current contributors  |  Analyzed 10 days ago
 
 

The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.

5.0
 
  0 reviews  |  3 users  |  32,466 lines of code  |  0 current contributors  |  Analyzed 11 days ago
 
 

Omorphia is a 3D graphics and multimedia engine written in Delphi featuring support for OpenGL and DirectX rendering without having to distinguish in your own source when using this engine.

0
 
  0 reviews  |  3 users  |  38,131 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 
 
 

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