Projects tagged ‘library’ and ‘physics’


[11 total ]
12

Open Dynamics Engine

   
Primary Language: C++

ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with ... [More] friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools. [Less]

Metrics updated about 24 hours ago

10

jME Physics 2

 
Primary Language: Java Licensed as: BSD-ish License

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

Metrics updated 27 Aug 08

7

Xith3d

   
Primary Language: Java Licensed as: BSD-ish License

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all ... [More] stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

Metrics updated 27 Aug 08

3

Python-Ogre

 
Primary Language: C/C++ Licensed as: GNU General Public License 2.0

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX) ... [More] , ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]

Metrics updated 27 Aug 08

3

Easy Framework

 
Primary Language: C/C++ Licensed as: GNU Lesser General Public License 2.1

The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.

Metrics updated 29 Jul 08

2

Sefirs

 
Primary Language: Java Licensed as: GNU Lesser General Public License 2.1

Sefirs provides a Java Thread-like class that executes over simulated time. Time units are user-definable, there is no time quanta, and neither changes to the VM nor pre-processing (like bytecode re-writers) are required. Sefirs accomplishes this by providing a framework for native thread-based continuations in Java.

Metrics updated about 17 hours ago

1

dimensional

 
Primary Language: Haskell Licensed as: BSD-ish License

Dimensional is a library providing data types for performing arithmetic with physical quantities and units. Information about the physical dimensions of the quantities/units is embedded in their types and the validity of operations is verified by ... [More] the type checker at compile time. The boxing and unboxing of numerical values as quantities is done by multiplication and division with units. The library is designed to, as far as is practical, enforce/encourage best practices of unit usage. [Less]

Metrics updated 07 May 08

1

Physics::Lorentz

 
Primary Language: Perl Licensed as: Artistic License,GNU General Public License 1.0

The Physics::Lorentz Perl module is intended to help with dealing with 4-vectors and (Poincare) transformations in the associated vector space. It includes: Physics::Lorentz::Transformation - Representation of Poincare Transformations Physics::Lorentz::Vector - Representation of 4-vectors

Metrics updated 25 Jul 08

0

OpenRacer

 
Licensed as: GNU General Public License 2.0 or later

OpenRacer is an open source racing engine. It is designed with an expandable infrastructure, allowing for easy modification. It is built for Windows, Linux and Macintosh; and supports both DirectX and OpenGL. The project is the basis of an online racing game called RaceRacer.

0

Tokamak Physics Engine

 
Licensed as: BSD-ish License

An open source, real-time physics engine written by David Lam