Projects tagged ‘library’ and ‘simulation’


[10 total ]
12

Open Dynamics Engine

   
Primary Language: C++

ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with ... [More] friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools. [Less]

Metrics updated about 3 hours ago

10

jME Physics 2

 
Primary Language: Java Licensed as: BSD-ish License

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

Metrics updated about 2 hours ago

4

Atlas

 
Primary Language: C++

The ATLAS (Automatically Tuned Linear Algebra Software) project is an ongoing research effort focusing on applying empirical techniques in order to provide portable performance. It provides C and Fortran77 interfaces to a portably efficient BLAS implementation, as well as a few routines from LAPACK.

Metrics updated 06 Sep 08

4

1d6 roleplaying

 
Primary Language: Python Licensed as: GNU General Public License 2.0,GNU General Public License 3.0

The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its second deliverable is the blob_battle, where two blobs ... [More] can duel. The third deliverable is babglet, which aims to ease game creation with pyglet. And then there's the TextRPG... [Less]

Metrics updated 12 Oct 08

3

Easy Framework

 
Primary Language: C/C++ Licensed as: GNU Lesser General Public License 2.1

The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.

Metrics updated 29 Jul 08

2

Sefirs

 
Primary Language: Java Licensed as: GNU Lesser General Public License 2.1

Sefirs provides a Java Thread-like class that executes over simulated time. Time units are user-definable, there is no time quanta, and neither changes to the VM nor pre-processing (like bytecode re-writers) are required. Sefirs accomplishes this by providing a framework for native thread-based continuations in Java.

Metrics updated 14 Oct 08

1

jcurl

   
Primary Language: Java Licensed as: GNU General Public License 2.0 or later

Framework and some demos for java applications concerning the sport of curling. Possible topics: - Games, - statistics and archiving, - coaching, - strategy and analysis tools, - Scientific simulation of rock dynamics (physics)

Metrics updated 14 Oct 08

0

JMathLib

 
Primary Language: XSL Transformation Licensed as: GNU Lesser General Public License 2.1

JMathLib is a system of mathematical functions designed to be used in evaluating complex expressions and display the results graphically. It can be used either interactively or to interpret script files. It works like Matlab, Octave, Freemat and Scilab.

Metrics updated 13 Oct 08

0

simplus

 

simplus is c++ library for constructing event driven simulations with a virtual time. Use it e.g. for telecomm., engineering, traffic simulations or simulation based games. It is lean, fast and portable and easily scales to millions of simulated objects.

0

OpenRacer

 
Licensed as: GNU General Public License 2.0 or later

OpenRacer is an open source racing engine. It is designed with an expandable infrastructure, allowing for easy modification. It is built for Windows, Linux and Macintosh; and supports both DirectX and OpenGL. The project is the basis of an online racing game called RaceRacer.