Projects tagged ‘library’ and ‘source’


[48 total ]

264 Users
   

Boost was begun by members of the ISO C++ Standard committee Library Working Group to provide free peer-reviewed portable libraries to the C++ community. An additional objective is to establish ... [More] "existing practice" and provide reference implementations so that the Boost libraries are suitable for eventual standardization. Components successfully moved into draft ISO Standard C++09 include shared_ptr, regular expressions, function wrappers and binders. [Less]
Created over 3 years ago.

73 Users
   

GeSHi is a generic syntax highlighter for PHP that takes any source code and highlights it in XHTML and CSS. It features case-sensitive or insensitive highlighting, auto-caps/non-caps of any keyword ... [More] , an unlimited scope for styling, the use of CSS in which almost any aspect of the source can be highlighted, the use of CSS classes to massively reduce the amount of output code, function-to-URL capabilities, line numbering, and much more. Over 50 languages are supported, including Java, C, PHP, HTML, CSS, SQL, Pascal, C++, XML, ASP, and ASM. [Less]
Created over 3 years ago.

70 Users
   

Pygments is a generic syntax highlighter for general use in all kinds of software such as forum systems, wikis or other applications that need to prettify source code.
Created over 3 years ago.

53 Users
   

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python ... [More] language. Pygame is highly portable and runs on nearly every platform and operating system. [Less]
Created over 3 years ago.

27 Users
   

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides ... [More] developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]
Created over 2 years ago.

25 Users
   

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Created over 3 years ago.

15 Users
   

FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and Mac OS X. It provides modern GUI functionality without the bloat, and supports 3D graphics ... [More] via OpenGL and its built-in GLUT emulation. FLTK is designed to be small and modular enough to be statically linked, and also works fine as a shared library. It also includes an excellent UI builder called FLUID that can be used to create applications in minutes. [Less]
Created over 3 years ago.

11 Users
   

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time ... [More] allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]
Created over 3 years ago.

11 Users

The JInput Project hosts an implementation of an API for game controller discovery and polled input.
Created over 3 years ago.

8 Users
   

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security ... [More] and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially suited to Rapid Application Development. OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs on Windows, Linux and Mac OS X without recompilation, is easy to deploy and is compatible with all .Net languages: C#, VB.Net, C++/CLI, F#, IronPython, Boo, ... [Less]
Created over 2 years ago.