Projects tagged ‘library’, ‘svg’, and ‘vml’


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Projects tagged ‘library’, ‘svg’, and ‘vml’

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Refine results Project Tags gui (2) javascript (2) web_application_framework (2) framework (2) widgets (2) ajax (2) html (2) widget_toolkit (2) dhtml (2) gwt (1) xul (1) embedded (1)

[3 total ]

7 Users
 

Ample SDK is a standard-based cross-browser JavaScript GUI Framework for building Rich Internet Applications. It employs XML technologies (such as XUL, SVG or HTML5) for UI layout, CSS for UI style ... [More] and JavaScript for application logic. It equalizes browsers and brings technologies support to those missing any. [Less]
Created 4 months ago.

3 Users

Wt (pronounced 'witty') is a C++ library and application server for developing and deploying web applications. It is not a framework which tends to enforce a way of programming, but is a widget ... [More] library. The API is widget-centric, and inspired by existing C++ Graphical User Interface (GUI) APIs. To the developer, it offers complete abstraction of any web-specific implementation details, including event handling and graphics support. [Less]
Created about 1 year ago.

0 Users

GWT GraphicsThe goal of the GWT Graphics library is to provide a consistent cross-browser vector graphics library for Google Web Toolkit. GWT Graphics uses SVG and VML for creating graphics. ... [More] Supported browsersThe library has been tested to work with the following browsers: Internet Explorer 6 and newer Firefox 3.0 and newer Safari 3.2 and newer Opera 9.6 and newer How to use it?Download gwt-graphics.jar (see release notes too) and add it to the classpath of your project. In addition, you have to add the following line to the Module XML file of the project: After the above two steps, you can use GWT Graphics in your project. To draw something with the library, you have to add an instance of DrawingArea to your application: DrawingArea canvas = new DrawingArea(400, 400); panel.add(canvas);After that you can start drawing. For example, the following code draws a red circle : Circle circle = new Circle(100, 100, 50); circle.setFillColor("red"); canvas.add(circle);For more information, see project's home page. [Less]
Created 6 months ago.