[13 total ]
jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.
jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).
JpGraph is a Object-Oriented Graph creating library for PHP >= 4.3.1 The library is completely written in PHP and ready to be used in any PHP scripts (both CGI/APXS/CLI versions of PHP are supported).
The library can be used to create numerous
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types of graphs either on-line or written to a file. JpGraph makes it easy to draw both "quick and dirty" graphs with a minimum of code as well as complex graphs which requires a very fine grained control. The library assigns context sensitive default values for most of the parameters which minimizes the learning curve. The features are there when you need them - not as an obstacle to overcome!
JpGraph is released under a dual license. QPL 1.0 (Qt Free Licensee) For non-commercial, open-source or educational use. [Less]
jSeamless is a UI abstraction layer for Java to allow developers to write code for any platform and any environment (Web, Desktop, Mobile, etc.) without having to know ahead of time the deployment platform or environment will.
Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library.
Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries:
* Bullet, NxOgre (PhysX)
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, ODE, and Newton physics
* 4 GUIs, I/O, sound, and a lot more!
This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works.
If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]
MD5 Reader 2 is an extension for jMonkey Engine to load 3D animated models from MD5 format (Doom 3 format).
Current active contributors are: ender_saka (Marco Frisan, the project founder), Duodecimo Fernandes and gathers (Öyvind Johannessen).
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The project was based on the original code from ChaosDeathFish (Gareth Jenkins-Jones).
While the original code is still maintained, we are moving to a rewrite. [Less]
Flotr is a javascript plotting library based on the Prototype Javascript Framework (version 1.6.0.2 at the moment) and inspired by Flot (written by Ole Laursen).
Flotr enables you to draw appealing graphs in most modern browsers with an easy to
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learn syntax. It comes with great features like legend support, negative value support, mouse tracking, selection support, zoom support, event hooks, CSS styling support and much more. [Less]
Equalizer is an open source programming interface and resource management system for scalable OpenGL applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters
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and multi-GPU workstations. Equalizer is built upon a parallel OpenGL-based programming interface solving problems that are common to any multipipe application. The API is minimally invasive, making application porting as easy as possible while delivering maximum performance. [Less]
Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.
Libchart is a chart creation PHP library that is easy to use. It can generate bar, line diagrams or pie charts. It is compatible with PHP 5 (compiled with GD and FreeType) and has no other dependencies.
A simple library to render plots in svg. It supports several kinds of plots, quite configurable and lightweight.
PlotKit is a Chart and Graph Plotting Library for Javascript. It has support for HTML Canvas and also SVG via Adobe SVG Viewer and native browser support.