[14 total ]
Qt is a cross-platform (Windows, Unix, MacOs X) graphical toolkit.
Qt features a rich API to write GUI software, but also for other aspect of application development : network classes, xml, internationalisation, database, ...
The KDE libraries, basis of KDE and used by many open source projects. They are based on Qt, Trolltech's cross-platform toolkit, and run on Linux, BSDs, and other Unices, as well as Microsoft Windows and Mac OS X.
Licensed under GNU LGPL, they may be used by open source and proprietary applications.
Clutter is an open source software library for creating fast, visually rich and animated graphical user interfaces.
Clutter uses OpenGL (and optionally OpenGL ES) for rendering but with an API which hides the underlying GL complexity from the developer. The Clutter API is intended to be easy to use, efficient and flexible.
Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and
... [More]
eXterminate. Some examples of games which Thousand Parsec draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations.
The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]
Ultimate++ is a C++ cross-platform rapid application development suite. It includes a set of libraries (GUI, SQL, etc..), and an integrated development environment.
Rapid development is achieved by the smart and aggressive use of C++ rather than
... [More]
through fancy code generators. In this respect, U++ competes with popular scripting languages while preserving C/C++ runtime characteristics. [Less]
DWT stands for D Widget Toolkit, a slight naming variation from its parent project -- the Standard Widget Toolkit of Java Eclipse Project fame (SWT). The DWT goal is to achieve for the D Language something similar to Java SWT's notable
... [More]
accomplishment: it is a large, feature-rich GUI library encouraging excellent application portability while retaining platform-specific widget "look and feel". [Less]
The 1d6 project develops tools for the free One Die roleplaying System.
Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution.
Its second deliverable is the blob_battle, where two blobs
... [More]
can duel.
The third deliverable is babglet, which aims to ease game creation with pyglet.
And then there's the TextRPG... [Less]
Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.
Xennet Library is a Cross-Platform C++ Network Library providing high-level access to native Sockets, Network Classes and Network interfaces. Xennet also provides additional classes and functions for usability and additional networking features.
VMMLib is a vector and matrix math library implemented using C++ templates, thus making it very easy to integrate into other libraries and programs.
MinWin is a multi-platform GUI toolkit for the D programming language.
The MinWin toolkit takes the "native wrapper" approach. That is, rather than reimplementing widgets, it simply provides a uniform interface to existing windowing toolkits like Win32 and GTK. It officially supports Windows and Linux. Possibly more via the GTK backend.
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. It reads and writes xml files for animations. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with
... [More]
gtkmm alongside the libary. The editor can be used to create animtions which can be loaded with the libary. Both, editor and libary, are still in development and additional programmers are welcome. If you are interested in helping to develop this libary please contact me at mail@fkrauthan.de. [Less]
Software library to ease development in the C programming language.
ORCA is an interpreter for a REBOL-like language. The interpreter is a C library so that C/C++ applications can use ORCA as an embedded scripting system. ORCA stands for Open-source Rebol Can be Achieved.