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GTK+ is a multi-platform toolkit for creating graphical user interfaces. Offering a complete set of widgets, GTK+ is suitable for projects ranging from small one-off projects to complete application suites.
GTK+ has been designed from the ground
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up to support a range of languages, not only C/C++. Using GTK+ from languages such as Perl and Python (especially in combination with the Glade GUI builder) provides an effective method of rapid application development. [Less]
Qt is a cross-platform (Windows, Unix, MacOs X) graphical toolkit.
Qt features a rich API to write GUI software, but also for other aspect of application development : network classes, xml, internationalisation, database, ...
The KDE libraries, basis of KDE and used by many open source projects. They are based on Qt, Trolltech's cross-platform toolkit, and run on Linux, BSDs, and other Unices, as well as Microsoft Windows and Mac OS X.
Licensed under GNU LGPL, they may be used by open source and proprietary applications.
Cairo is a 2D graphics library with support for multiple output devices, both raster and vector.
It focusses on high quality output at display resolutions and features an extremely easy to use API.
Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many
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popular games, including the award winning Linux port of "Civilization: Call To Power."
SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported.
SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, P [Less]
Mesa is an open-source implementation of the OpenGL specification - a system for rendering interactive 3D graphics.
A variety of device drivers allows Mesa to be used in many different environments ranging from software emulation to complete
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hardware acceleration for modern GPUs.
Mesa ties into several other open-source projects: the Direct Rendering Infrastructure and X.org to provide OpenGL support to users of X on Linux, FreeBSD and other operating systems. [Less]
Fontconfig is a library for font customization and configuration.
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL
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it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. [Less]
X Window System protocol binding library. Originally for C bindings, but now generalized to several other languages. This is a lightweight replacement for the binding portion of Xlib, featuring thread transparency, XML extensibility, and a small
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and straightforward interface.
The version of Xlib currently being distributed by X.Org uses XCB for its transport; this allows XCB and Xlib calls to be freely mixed for ease in porting applications and toolkits.
Most of the XCB C code is autogenerated from XML descriptions. (This may be why Ohloh complains about the degree of code commenting.) [Less]
Clutter is an open source software library for creating fast, visually rich and animated graphical user interfaces.
Clutter uses OpenGL (and optionally OpenGL ES) for rendering but with an API which hides the underlying GL complexity from the developer. The Clutter API is intended to be easy to use, efficient and flexible.
Evas is a powerful canvas, the base of Enlightenment Foundation Libraries and the Enlightenment Window Manager (E17)
Xlib provides a C API for the X Window System protocol, along with numerous utility functions.
Current versions of Xlib provide a compatibility wrapper around the X C Binding (XCB) library. For new projects, particularly toolkits, see the XCB library for the designated replacement.
A core event, loop, abstraction, IPC, Data structure etc. library used to share out commonly useful routines that lots of applications need/use.
A runtime for VRML and X3D virtual worlds and models.
OpenVRML includes a core runtime library,
parsers for VRML97 and VRML-format X3D, an OpenGL renderer, and a Mozilla Web browser plug-in.
gtkmm is the official C++ interface for the popular GUI library GTK+. Highlights include typesafe callbacks, and a comprehensive set of widgets that are easily extensible via inheritance. You can create user interfaces either in code or with the
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Glade User Interface designer, using libglademm. There's extensive documentation, including API reference and a tutorial. [Less]
Ultimate++ is a C++ cross-platform rapid application development suite. It includes a set of libraries (GUI, SQL, etc..), and an integrated development environment.
Rapid development is achieved by the smart and aggressive use of C++ rather than
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through fancy code generators. In this respect, U++ competes with popular scripting languages while preserving C/C++ runtime characteristics. [Less]
OpenSG is a portable scenegraph system to create realtime graphics programs, e.g. for virtual reality applications. It is developed following Open Source principles (LGPL) and can be used freely. It runs on Windows, Linux, Solaris and MacOS X and is
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based on OpenGL. It is used in a number of projects and places to do many different things, all of them cool. :-) [Less]
This project is a modern C++ library with a focus on portability and program correctness. It strives to be easy to use right and hard to use wrong. Thus, it comes with extensive documentation and thorough debugging modes. The library provides a
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platform abstraction layer for common tasks such as interfacing with network services, handling threads, or creating graphical user interfaces. Additionally, the library implements many useful algorithms such as data compression routines, linked lists, binary search trees, linear algebra and matrix utilities, machine learning algorithms, XML and text parsing, and many other general utilities. [Less]
GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
Libneuro is a toolkit and middleware for visual applications, including games. Currently limited to 2d surfaces, it however contains an advanced painter's algorithm which is the backbone for core utilities like graphical user interfaces. The
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painter's algorithm is designed to avoid the whole screen to be redrawn on the frame buffer at every cycle, thus it is efficient on older systems. [Less]
KTK is an efficient and easy-to-use C++ GUI library for Linux. KTK emulates its entire widgets set, and is completely themeable. KTK tries to perform tasks with minimal lines of code using a highly object-oriented design.