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Jarilo supports connecting Second Life and OpenSim? based virtual world chat streams with IRC and Jabber networks
SLeek is a relatively lightweight client for connecting to Second Life, a virtual environment by Linden Lab. It makes use of libsecondlife, an open-source .NET class library for interfacing with the SL network protocol. SLeek itself is written in C# and .NET Framework 2.0.
The SL Polymorphism Proxy with Imaginary Friends is an add on for Second Life (http://www.secondlife.com). The product enhances the user experience by providing user control over avatar appearances, and further by allowing the placement of avatars anywhere in the virtual environment. Both of these
JabberLife allows you to control a Second Life avatar remotely by sending instant messages using the Jabber or XMPP protocol. As the basis it uses the code of the TestClient from libsecondlife, which means most of the functionality of the TestClient is available. JabberLife has 2 basic modes of
The goal of this project is to develop an interface to Opensim for OpenCog and other AI systems. It provides a means of connecting external AI bots over a socket to an avatar in the OpenSim Simulator . It uses TextSL as base and updates it to use libopenmetaverse, and includes DotLisp and a simple
The Feathertail projects goal is the creation of a number of subsystems including object tracking, client side scripting, and command interpretors to make it easier to develop text only interfaces to SecondLife, as well making it easier to build NPC/bots. Feathertail was broken while libsl went
The SLCL will provide an interface library for SecondLifetm with the following goals for developers using the library: Do not have to worry about what specific packets are being created or received Should provide facilities to automatically track items of interest including Parcels, Objects/Prims
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