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A game mixing realtime and turn-by-turn strategy, without any random, making it really deterministic and based on the player experience more than its chance. It is developed using the Objective Caml programming language, as a school project for our first year in EPITA, a french programming school.

4.0
   
  0 reviews  |  3 users  |  18,974 lines of code  |  4 current contributors  |  Analyzed about 4 years ago
 
 
 
 

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