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Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many
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popular games, including the award winning Linux port of "Civilization: Call To Power."
SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported.
SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, P [Less]
SuperTux is a side-scrolling platform game. The hero in this game is Tux the Penguin, the game's only reference to Linux. On the journey to rescue Penny, who has been kidnapped by evil Nolok, Tux faces 23 different kinds of bad guys while jumping and
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running through 101 beautifully-drawn levels. The soundtrack is available on last.fm and similar sites. [Less]
XBMC is a multimedia player/jukebox for the Xbox from Microsoft. It can be used to play or view most common video, audio, and picture formats such as MPEG-1/2/4, DivX, XviD, MP3, AAC, JPG, and GIF directly from a CD or DVD in the Xbox DVD-ROM drive
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or from the Xbox hard drive. XBMC can also stream files over a local network or from the Internet. Playlist and slideshow functions, a weather forecast, and many audio visualizations are also included. [Less]
XBMC media center is a free cross-platform media-player jukebox and entertainment hub. XBMC is open source (GPL) software available for Linux, Mac OS X, Microsoft Windows operating-system, and the Xbox game-console. XBMC can play a very complete
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spectrum of of multimedia formats, and featuring playlist, audio visualizations, slideshow, and weather forecast functions, together with a multitude of third-party plugins. [Less]
VDrift is a cross-platform, open source driving simulation made with drift racing in mind. It's powered by the excellent Vamos physics engine. It is released under the GNU General Public License (GPL) v2. It is currently available for Linux, FreeBSD, Mac OS X and Windows (Cygwin).
S.C.O.U.R.G.E. is a Rogue-like game with a modern user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc.
Karaoke Software for PC like Singstar for PS2. It evaluates your singing by analyzing your voice pitch. Songs can be created with integrated Editor. This is a Fork of the UltraStar Project with many massive improvements.
vgSDK, a shortcut for Versatile Graphical Software Development Kit, consists of a set of cross-platform C++ libraries which provides a complete framework for doing graphical related tasks.
ArcLib is a cross platform 2D game arcade library using the D programming language.
OpenCity is a city simulator game that is licensed under the GPL and coded in C++. It is currently in very early stage of development but very playable.
A hybrid multiplayer asteroids clone.
I made this game to challenge to myself to make a multiplayer game that is fun in 40 hours total. Version 0.0.1 reflects those 40 hours. The game is currently incomplete, buggy and has intentionally bad graphics. Multiplayer works, and it is a bit of fun.
Performous is a free cross-platform clone of the Playstation 2 game Singstar.
While Performous might be classified as a karaoke program, it is actually much more than that. Instead of just displaying the lyrics, notes are also displayed and the
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performance is scored based on how well you hit the notes and you can see your own singing pitch on screen.
Performous was previously known as UltraStar Next Generation (USNG) because it supports the UltraStar song format. It is not a fork of the Delphi-based UltraStar games, as Performous is rewritten from scratch in C++. [Less]
A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction.
Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.
Choerbaerts Suche nach dem Rönk (Choerbaerts search for the Rönk, short: CSNDR) is the name of a 2d adventure. Its code is based on the free and platform independent multimedia libraries SDL and OpenGL. It is written in C++.
At the moment CSNDR
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is still under heavy development. There are playable releases available, but they are mainly for testing purposes without any story elements. [Less]
A remake of the classic Marshmallow Duel.
The ZX Game Engine is a cross platform(Win32, Linux, and planned OS X) hardware accelerated 2D game engine to allow for extremely easy programming, while still allowing some low level access.
A turn based strategy game featuring isometric graphics, original plot, original soundtrack and much more. The player leads a mercenary team hired to go on Mars and fight with different factions using mechs and others military vehicles.
Eternal Lands is a MMORPG written in C using SDL/OpenGL for graphics.
This is a classic jump’n run game where Tux must deal with Moles.
A continuous effort is made in order to keep a great playability and a fun game.
OpenRacer is an open source racing engine. It is designed with an expandable infrastructure, allowing for easy modification. It is built for Windows, Linux and Macintosh; and supports both DirectX and OpenGL. The project is the basis of an online racing game called RaceRacer.