Projects tagged ‘linux’ and ‘portable’


[67 total ]

540 Users
   

The GNU C Library, glibc, provides the standard C library interface for GNU/Linux and other Free Software operating systems.
Created over 3 years ago.

264 Users
   

Boost was begun by members of the ISO C++ Standard committee Library Working Group to provide free peer-reviewed portable libraries to the C++ community. An additional objective is to establish ... [More] "existing practice" and provide reference implementations so that the Boost libraries are suitable for eventual standardization. Components successfully moved into draft ISO Standard C++09 include shared_ptr, regular expressions, function wrappers and binders. [Less]
Created over 3 years ago.

157 Users
   

A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL supports Linux, Windows, Windows ... [More] CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl. [Less]
Created over 3 years ago.

130 Users
   

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces ... [More] the executables shipped with the game, allowing you to play them on systems for which they were never designed! ScummVM lets you run these adventures: Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so c [Less]
Created over 3 years ago.

52 Users
   

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python ... [More] language. Pygame is highly portable and runs on nearly every platform and operating system. [Less]
Created over 3 years ago.

31 Users
   

The ADAPTIVE Communication Environment (ACE) is a freely available, open-source object-oriented (OO) framework that implements many core patterns for concurrent communication software. ACE provides a ... [More] rich set of reusable C++ wrapper facades and framework components that perform common communication software tasks across a range of OS platforms. [Less]
Created over 3 years ago.

25 Users
   

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Created over 3 years ago.

14 Users
   

An OS-agnostic Run Control system, derived from Gentoo Linux's baselayout. Works on Linux, FreeBSD and NetBSD.
Created about 1 year ago.

9 Users
 

S.C.O.U.R.G.E. is a Rogue-like game with a modern user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc.
Created over 3 years ago.

8 Users
   

The POCO C++ Libraries (POCO stands for POrtable COmponents) are open source C++ class libraries that simplify and accelerate the development of network-centric, portable applications in C++. The ... [More] libraries integrate perfectly with the C++ Standard Library and fill many of the functional gaps left open by it. Their modular and efficient design and implementation makes the POCO C++ Libraries extremely well suited for embedded development, an area where the C++ programming language is becoming increasingly popular, due to its suitability for both low-level (device I/O, interrupt handlers, etc.) and high-level object-oriented development. Of course, the POCO C++ Libraries are also ready for enterprise-level challenges. [Less]
Created about 1 year ago.