Projects tagged ‘linux’, ‘render_engine’, and ‘render_pipeline’


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Projects tagged ‘linux’, ‘render_engine’, and ‘render_pipeline’

Filtered by Project Tags linux render_engine render_pipeline

Refine results Project Tags 3d_rendering (6) graphics (6) engine (6) windows (6) 3d (6) opengl (6) macosx (5) renderer (5) 3dengine (5) rendering (5) shader (5) framework (4)

[6 total ]

68USERS
   

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library ... [More] abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

34USERS
   

Crystal Space is a free, cross-platform software development kit for realtime 3D graphics. It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs. Based on a plugin ... [More] system it's very modular and extended easily. 3D rendering is done with OpenGL. Features of the latest as well as older hardware are supported seamlessly. [Less]

10USERS
   

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all ... [More] stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

4USERS
 

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX) ... [More] , ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]

1USERS
 

The Java 3D core utilities

1USERS

Simple Open Object-Oriented Graphics Engine aims to be a very simple cross-platform engine based on OpenGl. Its purpose is EDUCATIONAL and shows with a simple design how to integrate 3D concepts such as Octree, scene definition, Vector3, mesh, etc.