Projects tagged ‘linux’ and ‘scenegraph’


[7 total ]

32USERS
   

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

16USERS
   

The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL ... [More] it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. [Less]

10USERS
 

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

3USERS
 

MD5 Reader 2 is an extension for jMonkey Engine to load 3D animated models from MD5 format (Doom 3 format). Current active contributors are: ender_saka (Marco Frisan, the project founder), Duodecimo Fernandes and gathers (Öyvind Johannessen). ... [More] The project was based on the original code from ChaosDeathFish (Gareth Jenkins-Jones). While the original code is still maintained, we are moving to a rewrite. [Less]

3USERS
   

vgSDK, a shortcut for Versatile Graphical Software Development Kit, consists of a set of cross-platform C++ libraries which provides a complete framework for doing graphical related tasks.

2USERS
 

Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.

1USERS
 

The Java 3D core utilities