[28 total ]
FreeMind is Mind-Mapping tool and an intuitive editor for tree-structured data. It features a modular design, and can be used to edit any kind of data, dependent on the current mode. The data is represented as a Mind-Map, while data, behavior, node
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style, edge style, color, etc. are determined by the mode. It features one-click fold, unfold, and "follow link" operations. [Less]
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library
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abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]
gnuplot plots 2d and 3d graphs, from a data file or with a formula. It has an interactive mode with online help, or it can be used non-interactively. gnuplot does function fitting to data sets, and it does output to many terminals, among which are PostScript, X11 display, PNG, and GIF (via the old gd library).
Apache ActiveMQ is a fast Message Bus which supports many Cross Language Clients and Protocols and many advanced features while fully supporting JMS 1.1 and J2EE 1.4.
jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.
XBMC is a multimedia player/jukebox for the Xbox from Microsoft. It can be used to play or view most common video, audio, and picture formats such as MPEG-1/2/4, DivX, XviD, MP3, AAC, JPG, and GIF directly from a CD or DVD in the Xbox DVD-ROM drive
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or from the Xbox hard drive. XBMC can also stream files over a local network or from the Internet. Playlist and slideshow functions, a weather forecast, and many audio visualizations are also included. [Less]
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL
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it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. [Less]
The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all
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stages of the rendering pipeline.
You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse).
It has support for physics engine (JOODE), and many development facilities.
It's fast and easy-to-use. [Less]
jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).
XBMC media center is a free cross-platform media-player jukebox and entertainment hub. XBMC is open source (GPL) software available for Linux, Mac OS X, Microsoft Windows operating-system, and the Xbox game-console. XBMC can play a very complete
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spectrum of of multimedia formats, and featuring playlist, audio visualizations, slideshow, and weather forecast functions, together with a multitude of third-party plugins. [Less]
Aqsis is a cross-platform photorealistic 3D rendering solution, based on the RenderMan interface standard defined by Pixar Animation Studios.
Focusing on stability and production usage, features include constructive solid geometry, depth-of-field
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, extensible shading engine (DSOs), instancing, level-of-detail, motion blur, NURBS, procedural plugins, programmable shading, subdivision surfaces, subpixel displacements and more. [Less]
Sonic Visualiser is an application for viewing and analysing the contents of music audio files. It combines powerful waveform and spectral visualisation tools with automated feature extraction plugins and annotation capabilities.
BRL-CAD is a powerful cross-platform open source combinatorial Constructive Solid Geometry (CSG) solid modeling system that includes interactive 3D solid geometry editing, a network-distributed symmetric multiprocessing high-performance ray-tracer
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, network-distributed framebuffer support, image and signal-processing tools, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, numerical processing libraries, a system performance analysis benchmark suite, an embedded scripting interface, and a robust high-performance geometric representation and analysis library.
BRL-CAD is extensively cross-platform supporting Windows, Mac OS X, Linux, BSD, IRIX, Solaris, and more. BRL-CAD's development heritage of more than 20 years continues to grow. [Less]
jSeamless is a UI abstraction layer for Java to allow developers to write code for any platform and any environment (Web, Desktop, Mobile, etc.) without having to know ahead of time the deployment platform or environment will.
Free mind mapping solution.
Created with Gnome desktop in mind but should be cross-platform.
C#, Gtk#, Cairo and XML.
Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library.
Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries:
* Bullet, NxOgre (PhysX)
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, ODE, and Newton physics
* 4 GUIs, I/O, sound, and a lot more!
This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works.
If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]
MD5 Reader 2 is an extension for jMonkey Engine to load 3D animated models from MD5 format (Doom 3 format).
Current active contributors are: ender_saka (Marco Frisan, the project founder), Duodecimo Fernandes and gathers (Öyvind Johannessen).
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The project was based on the original code from ChaosDeathFish (Gareth Jenkins-Jones).
While the original code is still maintained, we are moving to a rewrite. [Less]
projectM is an advanced music visualizer with OpenGL acceleration orginally based on Ryan Geiss's Milkdrop. It currently supports Linux, Windows, and OSX.
Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.
PLplot is a library of functions that are useful for making scientific plots. PLplot can be used from within compiled languages such as C, C++, FORTRAN and Java, and interactively from interpreted languages such as Octave, Python, Perl and Tcl.
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The PLplot library can be used to create standard x-y plots, semilog plots, log-log plots, contour plots, 3D surface plots, mesh plots, bar charts and pie charts. Multiple graphs (of the same or different sizes) may be placed on a single page with multiple lines in each graph.
A variety of output file devices such as Postscript, png, jpeg and others, as well as interactive devices such as xwin, tk, xterm and Tektronics devices are supported. [Less]
Moonlight|3D is a free modern, flexible and extensible modelling and animation tool developed by a small but dedicated team. The goal is to provide a tool that is capable of turning even the most advanced and challenging projects of artists and
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technical artists into reality.
We understand that this project is by its very nature a huge undertaking. We have chosen to make clean design, good usability and solid implementation of features our highest priority goals and we have already successfully, albeit slowly, pursued that road for several years.
In order to speed up the progress of our development efforts we open up the project to the general public and we hope to attract the support of many developers and users, bringing the project forward faster. [Less]
Step is an interactive physical simulator. It works like this: you place some bodies on the scene, add some forces, such as gravity or springs, then click "Simulate" and Step shows you how your scene will evolve according to the laws of physics. You
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can change every property of bodies and forces in your experiment (even during simulation) and see how this will change evolution of the experiment. With Step you can not only learn but feel how physics works! [Less]
Equalizer is an open source programming interface and resource management system for scalable OpenGL applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters
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and multi-GPU workstations. Equalizer is built upon a parallel OpenGL-based programming interface solving problems that are common to any multipipe application. The API is minimally invasive, making application porting as easy as possible while delivering maximum performance. [Less]
The Java 3D core utilities
Preparation of GPS routes and analysis of GPS logs in the context of outdoor sports (biking, skiing, trecking, gliding, geocaching, mountaineering). Our hope is to have a multi platform, multi GPS file and map format software.
A point and click editor for creating simple real time interactive simulations utilizing 2D/3D graphics and sound.
This is another library for creating and manipulating graphs. There is simply no other graph library out there which can be handle graphs of the size the author is confronted with efficiently. Whenever possible igraph tries to be also user friendly
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and portable.
igraph started as an additional package to the GNU R statistical environment, and still some functions which are hard to implement in C are available only in R (like interactive graphics). Most functions are however now written in C and they can be compiled without R as a separate library. [Less]
Freemat is an intepereted, matrix-oriented development environment for engineering and scientific applications, similar to the commercial package MATLAB. It provides visualization, image manipulation, and plotting as well as parallel programming.