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"mprEdit" is a tool to edit multiplayer replays of the racing simulation game "Live for Speed" (http://www.lfs.net/). Currently there exists no tool to edit the multiplayer replay files of this game. The in-game replay functionality is limited. For example, it is not possible ... [More] to rewind/play backwards a replay. Therefor I created mprEdit. Currently it offers: - Splitting of replays into independent files Later stage: - "Cleaning" of replays for broadcasting/video creation (e.g. removing of chat messages) - Editing of Car/driver/helmet skins The name is "mprEdit" because LFS replays have the file extension ".mpr". [Less]

5.0
 
  0 reviews  |  1 user  |  4,370 lines of code  |  0 current contributors  |  Analyzed almost 2 years ago
 
 

An IRC bot for Live for Speed building the bridge between LFS and IRC (QuakeNet). Requires a Live for Speed S2 server with enabled InSim.

5.0
 
  0 reviews  |  1 user  |  1,657 lines of code  |  0 current contributors  |  Analyzed 22 days ago
 
 
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This project is written in Ruby on Rails, for administer Sim Racing leagues. With submission of server log ( rfactor, gtr2, gtr2, race 06, race 07, gt legends) the web-application create ranks, standings and more. The initial development is in early alpha mode.

0
 
  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 10 days ago
 
 

LFS Server Control is a program to add functionality to a Live For Speed dedicated server. Functions are easily turned off or on both in a configuration file, and while the program is running through buttons on screen.

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  0 reviews  |  0 users  |  30,533 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

A collection of individual and/or collaborative programs that interface with the InSim protocol of the Live For Speed (LFS) racing simulator.

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  0 reviews  |  0 users  |  20,053 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 
 
 

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