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Scripting Layer for Android (SL4A, formerly known as Android Scripting Environment or ASE) brings scripting languages to Android by allowing you to edit and execute scripts and interactive interpreters directly on the Android device. These scripts have access to many of the APIs available to ... [More] full-fledged Android applications, but with a greatly simplified interface that makes it easy to get things done. Scripts can be run interactively in a terminal, in the background, or via Locale. Python, Perl, JRuby, Lua, BeanShell, JavaScript, Tcl, and shell are currently supported, and we're planning to add more. [Less]

4.07692
   
  0 reviews  |  886 users  |  1,670,314 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

Lua

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Lua is a powerful, fast, light-weight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine ... [More] , and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. [Less]

4.58974
   
  0 reviews  |  210 users  |  21,067 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is ... [More] written in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

5.0
 
  0 reviews  |  1 user  |  43,108 lines of code  |  7 current contributors  |  Analyzed 6 days ago
 
 
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LuGI is a set of modules for building Lua glue code for BlitzMax, and provides much of the ground-work needed to get BlitzMax object support working quickly and painlessly in BlitzMax. The way LuGI does this is by firstly generating glue code for your project, and secondly by using its core API to ... [More] expose that glue code in a manner that best mimics the way one would use the wrapped code in BlitzMax, thereby providing an almost seamless combination of BlitzMax and Lua. [Less]

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  0 reviews  |  1 user  |  1,809 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

Diversia is an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways, build their own things in a sandbox, explore the decentralized world, play custom games on a server and much more!

5.0
 
  0 reviews  |  1 user  |  56,233 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 
5.0
 
  0 reviews  |  1 user  |  14,798 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

I is a free and open source cross-platform programming language designed towards efficiency during development and at runtime. It's framework of libraries allows it to support a wide variety of purposes. It is a dynamically and weakly typed interpreted language with a platform for developing ... [More] applications like Aciqra. It also supports web development through the use of the mod_i extension. [Less]

5.0
 
  0 reviews  |  1 user  |  27,093 lines of code  |  1 current contributor  |  Analyzed 8 days ago
 
 

Sun++ is project that continues where Moon++ finished. It bases on Moon++ contribution and through rewrites and generalization tries to make it better. Currently Sun++ supports Aspire Hearthstone Project. Sun++ developers aim is to create as blizzlike as possible scripts of instances ... [More] creatures, quests, gameobject - if they require scripting, eventually spells. Main language used is C++, but because of Lua++ developers, who joined team, it also supports Lua scripting as alternative scripting language. [Less]

5.0
 
  0 reviews  |  1 user  |  890,910 lines of code  |  0 current contributors  |  Analyzed about 2 years ago
 
 

Moonstalk is web development framework and stack that combines the essentials for efficiently hosting and developing any dynamic web-based project—from basic pages with conditional content, to complex applications. • Lua based server development • Lua based integrated database development ... [More] • automatic directory-derived controller-view mapping • integrated (per-request) internationalisation and localisation • task manager with thread support, live-polling and future-deferred execution • best-practice handling of script-loading, CDN assets, canonical tags, addressing, salted passwords, etc. • automatic web server configuration [Less]

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  0 reviews  |  1 user  |  10,872 lines of code  |  1 current contributor  |  Analyzed 7 days ago
 
 

Sweet Lua is a C++ to Lua binding library. It supports binding C++ functions, classes, and objects as Lua functions and tables, yielding, type checking, error translation, and iterator translation.

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  0 reviews  |  1 user  |  5,960 lines of code  |  1 current contributor  |  Analyzed 10 months ago
 
 
 
 

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