Projects tagged ‘mac’, ‘rts’, and ‘windows’


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Projects tagged ‘mac’, ‘rts’, and ‘windows’

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Refine results Project Tags game (5) linux (5) strategy (3) multiplayer (3) opengl (2) 3d (2) quickgui (2) c++ (2) cross-platform (2) ogre (2) wheeloftime (1) fun (1)

[5 total ]

29 Users
   

Warzone 2100 was one of the first 3D RTS games ever. It was released commercially by Pumpkin Studies in 1999, and released in 2004 under the GPL. The Warzone Project wishes to make Warzone 2100 one of top free software games available.
Created over 3 years ago.

24 Users
   

Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the screenshots or just download and try it right ... [More] now. Globulation 2 is Free Software, licensed and distributed under the GNU General Public License. Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than individual unit's jobs. Globulation 2 also features AI allowing single-player games or any possible combination of human-computer teams. Also included is a scripting language for versatile gameplay or tutorials and an integrated map editor. [Less]
Created over 3 years ago.

2 Users

Judgment Day aims to be an extensible, flexible open-source RTS which is competitive with modern commercial products.
Created 11 months ago.

0 Users

DescriptionWoT War is a sprite-based real time strategy game engine being implemented in C++. The Allegro C library is being used to supply cross-platform graphics functionality. Official game ... [More] content will be based on the Wheel of Time book series by Robert Jordan. However, the game engine is entirely modifiable via simple text data files. A short (low quality) preview: http://www.youtube.com/watch?v=omf2DqgpjBA System RequirementsDevelopment is taking place under Linux using the GNU toolset (g++/make), but the engine will run just fine on Windows and Mac OS X machines as well. An old 1.8 GHz single-core laptop has been shown to run trials with over nine hundred active units. Use the InstallationGuide instructions if you've got the guts and know-how to try out the current development version. FeaturesImplemented Core code Tile based maps Dynamic tile fading Stationary objects (trees, etc.) Animation Units Groups Movement Pathfinding Collisions Minimap Graphics development tools Melee fighting Unified config loader Particle system Ranged fighting Simple inter-group coordination Buildings and build sites GUI menu system Map editor To Do Networking (via Asio from the Boost library) Keyboard shortcuts Ideas for the Future Sound effects Particle effects (blood, dirt, etc.) AI opponents Scenarios (triggers, etc. in map editor) Implement the fish-school algorithm for intelligent inter-group coordination Boats (units can actually be on) Towers/Walls (units can walk on top) Siege / area damage Fog of war Flying units Refactor code, the pointers are running rampant more... [Less]
Created about 1 year ago.

0 Users

The Judgment Day project aims to create an open-source RTS that is competitive with commercial products.
Created 7 months ago.