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A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code ... [More] contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl. [Less]

4.23529
   
  0 reviews  |  216 users  |  291,923 lines of code  |  20 current contributors  |  Analyzed 2 days ago
 
 

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

4.15385
   
  0 reviews  |  33 users  |  1,041,051 lines of code  |  4 current contributors  |  Analyzed 7 days ago
 
 

Clutter is an open source (LGPLv2.1+) software library for creating fast, compelling, portable, and dynamic graphical user interfaces. It is a core part of MeeGo, and is supported by the open source community. Its development is sponsored by Intel. Clutter uses OpenGL for rendering (and ... [More] optionally OpenGL|ES for use on mobile and embedded platforms), but wraps an easy to use, efficient, flexible API around GL's complexity. Clutter enforces no particular user interface style, but provides a rich, generic foundation for higher-level toolkits tailored to specific needs. [Less]

4.72727
   
  0 reviews  |  28 users  |  133,350 lines of code  |  80 current contributors  |  Analyzed about 1 hour ago
 
 

Hedgewars, it's a Blast! This is the funniest and most addictive game you'll ever play - hilarious fun that you can enjoy anywhere, anytime. Hedgewars is a turn based strategy game but the real buzz is from watching the devastation caused by those pesky hedgehogs with those fantastic weapons - sneaky little blighters with a bad attitude!

5.0
 
  1 review  |  24 users  |  125,216 lines of code  |  52 current contributors  |  Analyzed about 6 hours ago
 
 
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Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.

5.0
 
  0 reviews  |  22 users  |  7,702,285 lines of code  |  432 current contributors  |  Analyzed 6 days ago
 
 

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially ... [More] suited to Rapid Application Development. OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs on Windows, Linux and Mac OS X without recompilation, is easy to deploy and is compatible with all .Net languages: C#, VB.Net, C++/CLI, F#, IronPython, Boo, ... [Less]

5.0
 
  2 reviews  |  19 users  |  856,399 lines of code  |  1 current contributor  |  Analyzed 5 days ago
 
 

Thousand Parsec

claimed by KDE

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Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec ... [More] draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

5.0
 
  0 reviews  |  11 users  |  58,624 lines of code  |  2 current contributors  |  Analyzed 24 days ago
 
 

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More] it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

3.71429
   
  0 reviews  |  10 users  |  122,995 lines of code  |  1 current contributor  |  Analyzed 5 days ago
 
 

S.C.O.U.R.G.E. is a Rogue-like game with a modern user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc.

5.0
 
  0 reviews  |  9 users  |  115,182 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

Ardor3D is a professionally oriented, Java based 3D graphics engine.

4.0
   
  0 reviews  |  8 users  |  398,515 lines of code  |  3 current contributors  |  Analyzed 7 months ago
 
 
 
 

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