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Growl is a notification system for Mac OS X: it allows applications that support Growl to send you notifications.
The MacPorts Project's main goal is to provide an easy way to install various open-source software products on the Darwin OS family, with Mac OS X being the primary target. There are currently over 8000 ports available, with more being added on a regular basis.
The Fink project wants to bring the full world of Unix Open Source software to Darwin and Mac OS X. It modifies Unix software so that it compiles and runs on Mac OS X and makes it available for download as a coherent distribution. Fink uses Debian tools like dpkg and apt-get to provide powerful
MacFUSE implements a mechanism that makes it possible to implement a fully functional file system in a user-space program on Mac OS X (10.4 and above). It aims to be API-compliant with the FUSE (File-system in USErspace) mechanism that originated on Linux. Therefore, many existing FUSE file systems
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Clutter is an open source (LGPLv2.1+) software library for creating fast, compelling, portable, and dynamic graphical user interfaces. It is a core part of MeeGo, and is supported by the open source community. Its development is sponsored by Intel. Clutter uses OpenGL for rendering (and
Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.
The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially
X-Chat Aqua is X-Chat with an Aqua interface for MacOS X. X-Chat Aqua uses the irc engine from X-Chat, and is designed to look and feel like the GTK+ front end.
claimed by KDE
Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec
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