Projects tagged ‘macosx’ and ‘programming’


[36 total ]

131USERS
   

Qt is a cross-platform (Windows, Unix, MacOs X) graphical toolkit. Qt features a rich API to write GUI software, but also for other aspect of application development : network classes, xml, internationalisation, database, ...

118USERS
   

The KDE libraries, basis of KDE and used by many open source projects. They are based on Qt, Trolltech's cross-platform toolkit, and run on Linux, BSDs, and other Unices, as well as Microsoft Windows and Mac OS X. Licensed under GNU LGPL, they may be used by open source and proprietary applications.

117USERS
   

The MacPorts Project's main goal is to provide an easy way to install various open-source software products on the Darwin OS family (OpenDarwin, Mac OS X and Darwin) There are currently about 4500 completed and usable ports, with more being added on a regular basis.

68USERS
   

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library ... [More] abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

32USERS
   

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

25USERS
   

The OpenKomodo Open Source Development Environment for Dynamic Languages and Web Technologies The Open Komodo project provides a code base upon which integrated development environment (IDE) software packages can be developed. ActiveState's Komodo ... [More] Edit 4.3 and later (an open source, multi-platform, multi-language editor) is an established, mature product that uses the Open Komodo platform. With the Open Komodo Project, the focus is on dynamic languages and the open web. Open Komodo is developed on top of many open source technologies, including Mozilla, Python, and Scintilla. The primary development technologies used are XUL, JavaScript, Python, and C/C++. [Less]

22USERS
 

XBMC is a multimedia player/jukebox for the Xbox from Microsoft. It can be used to play or view most common video, audio, and picture formats such as MPEG-1/2/4, DivX, XviD, MP3, AAC, JPG, and GIF directly from a CD or DVD in the Xbox DVD-ROM drive ... [More] or from the Xbox hard drive. XBMC can also stream files over a local network or from the Internet. Playlist and slideshow functions, a weather forecast, and many audio visualizations are also included. [Less]

20USERS
   

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform ... [More] libraries such as OpenGL (Open Graphics Library) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

12USERS
   

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

10USERS
   

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all ... [More] stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

10USERS
   

The JInput Project hosts an implementation of an API for game controller discovery and polled input.

10USERS
 

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

10USERS
 

The Shift project was started in May 2008 as a fork of the apparently defunct CocoaMySQL project. The goal of Shift is to enhance upon the CocoaMySQL project and provide Mac OS X users with a completely free and elegant way to handle their MySQL ... [More] databases. Future versions of Shift will see a complete UI overhaul conforming to Leopard's unified interface, increased stability, auto-updating ability via Sparkle, and (hopefully) the addition of full graphical schema building. [Less]

9USERS
 

XBMC media center is a free cross-platform media-player jukebox and entertainment hub. XBMC is open source (GPL) software available for Linux, Mac OS X, Microsoft Windows operating-system, and the Xbox game-console. XBMC can play a very complete ... [More] spectrum of of multimedia formats, and featuring playlist, audio visualizations, slideshow, and weather forecast functions, together with a multitude of third-party plugins. [Less]

6USERS
 

An Object-Oriented networking framework for Java primarily focused toward game development. The general concept is the utilization of Message objects that are essentially beans that are streamed over the network utilizing NIO.

6USERS
 

Perl Application Development and Refactoring Environment A Perl IDE written on Perl

5USERS
 

MyGUI is multilayer and overlappable GUI System for OGRE.

4USERS
 

jSeamless is a UI abstraction layer for Java to allow developers to write code for any platform and any environment (Web, Desktop, Mobile, etc.) without having to know ahead of time the deployment platform or environment will.

4USERS
 

CrissCross is a small open source cross platform C++ library for console and file I/O, CPU identification (CPUID), hashing (MD2, MD4, MD5, SHA-1, SHA-256, SHA-512, Tiger), sockets (TCP and UDP only currently), and data structures (LList, DArray ... [More] , RedBlackTree, AVLTree, SplayTree, etc). CrissCross is designed to run on Windows, Linux, FreeBSD, OpenBSD, NetBSD, Mac OS X, and even the Nintendo DS. Other platforms may become supported upon request. The main idea behind CrissCross is the ability to write a program using identical calls on the major platforms, without needing to rewrite code. [Less]

4USERS
 

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX) ... [More] , ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]

3USERS
 

MD5 Reader 2 is an extension for jMonkey Engine to load 3D animated models from MD5 format (Doom 3 format). Current active contributors are: ender_saka (Marco Frisan, the project founder), Duodecimo Fernandes and gathers (Öyvind Johannessen). ... [More] The project was based on the original code from ChaosDeathFish (Gareth Jenkins-Jones). While the original code is still maintained, we are moving to a rewrite. [Less]

3USERS
   

This project is a modern C++ library with a focus on portability and program correctness. It strives to be easy to use right and hard to use wrong. Thus, it comes with extensive documentation and thorough debugging modes. The library provides a ... [More] platform abstraction layer for common tasks such as interfacing with network services, handling threads, or creating graphical user interfaces. Additionally, the library implements many useful algorithms such as data compression routines, linked lists, binary search trees, linear algebra and matrix utilities, machine learning algorithms, XML and text parsing, and many other general utilities. [Less]

2USERS

Focus on what your code can do; let your editor sweat the details. Komodo Edit offers sophisticated support for all major scripting languages, including in-depth autocomplete and calltips, multi-language file support, syntax coloring and syntax ... [More] checking, Vi emulation, and Emacs key bindings. Komodo Edit is built on the Mozilla code base and versions 4.3 and later are licensed under the same terms as Firefox: Mozilla Public License (MPL), GNU General Public License (GPL), and GNU Lesser Public License (LGPL). [Less]

2USERS

Editra is a multi-platform text editor with an implementation that focuses on creating an easy to use interface and features that aid in code development. Currently it supports syntax highlighting and variety of other useful features for over 60 programming languages.

2USERS
 

PLplot is a library of functions that are useful for making scientific plots. PLplot can be used from within compiled languages such as C, C++, FORTRAN and Java, and interactively from interpreted languages such as Octave, Python, Perl and Tcl. ... [More] The PLplot library can be used to create standard x-y plots, semilog plots, log-log plots, contour plots, 3D surface plots, mesh plots, bar charts and pie charts. Multiple graphs (of the same or different sizes) may be placed on a single page with multiple lines in each graph. A variety of output file devices such as Postscript, png, jpeg and others, as well as interactive devices such as xwin, tk, xterm and Tektronics devices are supported. [Less]

2USERS
 

Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.

2USERS
   

wxMax is a cross-platform BlitzMax language binding for wxWidgets, bringing a full-featured, native UI toolkit to BlitzMax applications. It mirrors the same object-oriented API as implemented by wxWidgets itself, and is available for Linux, OS X ... [More] and Win32 platforms. As well as the core functionality of wxWidgets, we also provide extra 3rd-party contributions with the distribution, such as wxPdfDocument, wxPropGrid, wxScintilla and wxSheet. [Less]

2USERS
 

A collection of python scripts for XBMC. This is the home to such scripts as Apple Movie Trailers, Youtube, Xinbox, xStocks, Accuweather and Tetris just to name a few. If you have made a script that you would like to commit to this svn contact one ... [More] of the Project Admins. The offical channel for this project is #xbmc-scripting on Freenode network. Its for code support only, not support how to get a script to work. [Less]

2USERS

JPF (Java Plugin Framework) is a general-purpose plug-in framework intended to help building scalable, extendable Java applications with low cost of maintenance. The framework is specially designed to be easily included into Java project of any kind. ... [More] JPF provides a runtime engine that dynamically discovers and loads "plug-ins". A plug-in is a structured component that describes itself to JPF using a "manifest". JPF maintains a registry of available plug-ins and the functions they provide (via extension points and extensions). [Less]

1USERS
 

This 2D sceletal animation libary supports OpenGl and the DirectX renderer. It reads and writes xml files for animations. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with ... [More] gtkmm alongside the libary. The editor can be used to create animtions which can be loaded with the libary. Both, editor and libary, are still in development and additional programmers are welcome. If you are interested in helping to develop this libary please contact me at mail@fkrauthan.de. [Less]