Projects tagged ‘mesh’


[10 total ]

9USERS
   

MakeHuman(C) is a stand-alone, multi-platform, GPL software program. Its purpose is to provide a versatile, professional and extremely specialzed application for parametrical modeling of three-dimensional humanoid characters.

4USERS

The VCG library is a portable C++ templated library for manipulation, processing and displaying with OpenGL of triangle and tetrahedral meshes. The library, released under the GPL license is the result of the collaborative efforts of the Visual ... [More] Computing Lab ( VCGLab ) of the ISTI - institute of the Italian National Research Council. This library has been used to build many successful research tools, like MeshLab, Metro, the standard tool for measuring differences between triangular meshes and ShadeVis, a tool for per-vertex computation of a static ambient occlusion term. [Less]

2USERS
 

MOAB is a component for representing and evaluating mesh data. MOAB can store structured and unstructured mesh, consisting of elements in the finite element “zoo”. The functional interface to MOAB is simple yet powerful, allowing the ... [More] representation of many types of metadata commonly found on the mesh. MOAB is optimized for efficiency in space and time, based on access to mesh in chunks rather than through individual entities, while also versatile enough to support individual entity access. MOAB implements the ITAPS iMesh interface; iMesh is a common interface to mesh data implemented by several different packages, including MOAB. Various tools like smoothing, adaptive mesh refinement, and parallel mesh communication are implemented on top of iMesh. [Less]

2USERS
 

From Wikipedia: The Better Approach To Mobile Adhoc Networking, or B.A.T.M.A.N., is a routing protocol which is currently under development by the “Freifunk”-Community. B.A.T.M.A.N.'s crucial point is the decentralization of the knowledge ... [More] about the best route through the network - no single node has all the data. Using this technique, the need for spreading information concerning network changes to every node in the network becomes superfluous. The individual node only saves information about the “direction” it received data from and sends its data accordingly. Hereby the data gets passed on from node to node and packets get individual, dynamically created routes. A network of collective intelligence is created. [Less]

1USERS

fracplanet is an interactive application for generating and viewing random fractal planets and terrain with oceans, mountains, icecaps, and rivers. These can then be exported as models to POV-Ray or Blender, or as textures to other applications. It uses Qt and OpenGL.

1USERS

Java3d based mesh editor and toolkit. Project is separated into two parts: - GUI part that allows you to load and edit meshes - toolkit - Java3d loader(s) and class(es) that allows various operations on meshes, for now it's local simplification only

0USERS

B.A.T.M.A.N. Layer 3 Dissector for Wireshark 1.0

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Virtual Private Mesh NetworkVPMN (Virtual Private Mesh Network) for server-less VPN. It's distributed as P2P and uses DTLS. See documentation files for more information. Current status:Under development (see the notebook blog for more ... [More] information). Roadmap:License:GNU GPLv3 with OpenSSL special exception The binaries of this program includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit. The OpenSSL Toolkit includes cryptographic software written by Eric Young and also includes software written by Tim Hudson. [Less]

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TopModTopMod is based on a new paradigm that allows dynamically changing the topology of 2-manifold polygonal meshes. The new paradigm always guarantees topological consistency of polygonal meshes. Based on our paradigm, by simply adding and ... [More] deleting edges,handles can be created and deleted, holes can be opened or closed, polygonal meshes can be connected or disconnected. These edge insertion and edge deletion operations are highly consistent with subdivision algorithms. In particular, these operations can easily be included into a subdivision modeling system such that the topological changes and subdivision operations can be performed alternatively during model construction. TopMod demonstrates practical examples of topology changes based on this new paradigm and show that the new paradigm is convenient, effective, efficient, and friendly to subdivision surfaces. Please visit the new TopMod homepage at http://www.topmod3d.org/ to find out more and to download executable version for Windows and OS/X. TopMod User Survey is ClosedThanks to everyone who participated in the TopMod User Survey! Your feedback is greatly appreciated, and it was extremely helpful!. We have created a brief user survey to allow us to see your perception of TopMod’s performance and functionality. We expect this survey to take approximately five minutes to complete, and your responses will assist in improving the overall performance of our software. No identifying information will be used with the results of the survey and we appreciate your input. Click the link below to take the survey. We really appreciate your feedback! http://mays.qualtrics.com/SE/?SID=SV_dbOi4h3opZtkHJi&SVID=Prod~~ [Less]

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B.A.T.M.A.N. Advanced Dissector for Wireshark 1.0